Bergmite

Base stats

HP
6
Attack
7
Defense
9
Sp. Atk
3
Sp. Def
4
Speed
3
Total
32
  • Other information
  • Size
    Small (1.0m)
  • Weight class
    4 (99.5kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Tackle Normal
1 Bite Dark
1 Harden Normal
5 Powder Snow Ice
(P) 9 ice shard Ice
10 Icy Wind Ice
15 Take Down Normal
(P) 15 protect Normal
20 Sharpen Normal
22 Curse Ghost
26 Ice Fang Ice
(P) 27 iron defense Steel
30 Ice Ball Ice
(P) 33 crunch Dark
35 Rapid Spin Normal
39 Avalanche Ice
43 Blizzard Ice
47 Recover Normal
49 Double-Edge Normal

TM/Tutor list

Move Type
Toxic Poison
Hail Ice
Hidden Power Normal
Ice Beam Ice
Blizzard Ice
Protect Normal
Rain Dance Water
Safeguard Normal
Frustration Normal
Return Normal
Double Team Normal
Rock Tomb Rock
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Rock Polish Rock
Stone Edge Rock
Gyro Ball Steel
Frost Breath Ice
Rock Slide Rock
Swagger Normal
Sleep Talk Normal
Substitute Normal
Flash Cannon Steel
Surf Water
Confide Normal
Barrier Psychic
Mirror Coat Psychic
Mist Ice
After You Normal
Avalanche Ice
Double-Edge Normal
Icy Wind Ice
Iron Defense Steel
Snore Normal
Water Pulse Water
(P) body slam Normal
(P) take down Normal
(P) strength Normal
(P) recover Normal
(P) flash Normal
(P) curse Ghost
(P) endure Normal
(P) crunch Dark
(P) rock smash Fighting
(P) secret power Normal
(P) icicle spear Ice
(P) ice fang Ice
(P) bulldoze Ground
(P) aurora veil Ice
(P) tera blast Normal
(P) ice spinner Ice
(P) snowscape Ice
(P) chilling water Water
  • Abilities
  • Refrigerate
    Basic ability
  • Permafrost
    Basic ability
  • Ice body
    Adv ability
  • Sturdy
    Adv ability
  • Winter's kiss
    High ability

Skill list

Athletics
3d+1
Acrobatics
1d+0
Combat
2d+0
Stealth
3d+1
Perception
2d+0
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
4
Sky
0
Swim
2
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Naturewalk
    Tundra
  • Power 3
  • Freezer
  • Underdog
Takes 1.5x from
fighting
fire
steel
rock
Takes 1x from
bug
dark
dragon
electric
fairy
flying
ghost
grass
ground
normal
poison
psychic
water
Takes 0.5x from
ice