Bidoof

Base stats

HP
6
Attack
5
Defense
4
Sp. Atk
4
Sp. Def
4
Speed
3
Total
26
  • Other information
  • Size
    Small (0.5m)
  • Weight class
    2 (20.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Growl Normal
1 Tackle Normal
5 Defense Curl Normal
9 Rollout Rock
(P) 10 bite Dark
13 Headbutt Normal
(P) 16 rest Psychic
17 Hyper Fang Normal
(P) 17 taunt Dark
21 Yawn Normal
25 Crunch Dark
29 Take Down Normal
33 Super Fang Normal
37 Swords Dance Normal
(P) 40 double-edge Normal
41 Amnesia Psychic
45 Superpower Fighting
49 Curse Ghost

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Taunt Dark
Ice Beam Ice
Blizzard Ice
Protect Normal
Rain Dance Water
Frustration Normal
Thunderbolt Electric
Thunder Electric
Return Normal
Shadow Ball Ghost
Double Team Normal
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Round Normal
Echoed Voice Normal
Charge Beam Electric
Thunder Wave Electric
Swords Dance Normal
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Confide Normal
Aqua Tail Water
Double-Edge Normal
Endure Normal
Fury Swipes Normal
Mud Sport Ground
Odor Sleuth Normal
Quick Attack Normal
Rock Climb Normal
Skull Bash Normal
Water Sport Water
Covet Normal
Fury Cutter Bug
Icy Wind Ice
Iron Tail Steel
Last Resort Normal
Mud-Slap Ground
Pluck Flying
Rollout Rock
Shock Wave Electric
Snore Normal
Stealth Rock Rock
Swift Normal
Super Fang Normal
Superpower Fighting
(P) cut Normal
(P) headbutt Normal
(P) dig Ground
(P) defense curl Normal
(P) rock smash Fighting
(P) secret power Normal
(P) natural gift Normal
(P) captivate Normal
(P) retaliate Normal
  • Abilities
  • Simple
    Basic ability
  • Unaware
    Basic ability
  • Deep sleep
    Adv ability
  • Oblivious
    Adv ability
  • Moody
    High ability

Skill list

Athletics
2d+0
Acrobatics
2d+0
Combat
1d+0
Stealth
3d+0
Perception
2d+0
Focus
4d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
0
Swim
4
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Naturewalk
    Grassland, Wetlands
  • Power 1
  • Underdog
Takes 1.5x from
fighting
Takes 1x from
bug
dark
dragon
electric
fairy
fire
flying
grass
ground
ice
normal
poison
psychic
steel
rock
water
Takes 0x from
ghost