Buzzwole

Base stats

HP
11
Attack
14
Defense
14
Sp. Atk
5
Sp. Def
5
Speed
8
Total
57
  • Other information
  • Size
    Large (2.4m)
  • Weight class
    6 (333.6kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Harden Normal
1 Power-Up Punch Fighting
1 Focus Energy Normal
(P) 1 ice punch Ice
(P) 1 thunder punch Electric
4 Comet Punch Normal
7 Bulk Up Fighting
10 Vital Throw Fighting
(P) 10 fell stinger Bug
12 Endure Normal
15 Leech Life Bug
16 Taunt Dark
19 Mega Punch Normal
22 Counter Fighting
24 Hammer Arm Fighting
27 Lunge Bug
30 Dynamic Punch Fighting
(P) 30 reversal Fighting
34 Superpower Fighting
37 Focus Punch Fighting

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Bulk Up Fighting
Hidden Power Normal
Taunt Dark
Protect Normal
Roost Flying
Frustration Normal
Smack Down Rock
Earthquake Ground
Return Normal
Leech Life Bug
Brick Break Fighting
Double Team Normal
Rock Tomb Rock
Facade Normal
Rest Psychic
Low Sweep Fighting
Round Normal
False Swipe Normal
Fling Dark
Payback Dark
Giga Impact Normal
Stone Edge Rock
Gyro Ball Steel
Bulldoze Ground
Rock Slide Rock
Poison Jab Poison
Swagger Normal
Sleep Talk Normal
Substitute Normal
Confide Normal
Bounce Flying
Bug Bite Bug
Drain Punch Fighting
Dual Chop Dragon
Endeavor Normal
(N) Fell Stinger Bug
Focus Punch Fighting
(N) Ice Punch Ice
Iron Head Steel
Outrage Dragon
(N) Reversal Fighting
Snore Normal
Stomping Tantrum Ground
Superpower Fighting
(N) Thunder Punch Electric
(P) mega punch Normal
(P) body slam Normal
(P) focus energy Normal
(P) endure Normal
(P) revenge Fighting
(P) close combat Fighting
(P) darkest lariat Dark
(P) high horsepower Ground
(P) coaching Fighting
(P) dual wingbeat Flying
  • Abilities
  • Beast boost
    Basic ability
  • Iron fist
    Adv ability
  • Scrappy
    Adv ability
  • Sumo stance
    Adv ability
  • Empower
    High ability

Skill list

Athletics
5d+3
Acrobatics
3d+0
Combat
5d+2
Stealth
2d+0
Perception
3d+0
Focus
4d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
5
Swim
3
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Power 12
Takes 2x from
flying
Takes 1.5x from
fairy
fire
psychic
Takes 1x from
dragon
electric
ghost
ice
normal
poison
steel
rock
water
Takes 0.5x from
bug
dark
fighting
grass
ground