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Caterpie
Bug
Base stats
HP
5
Attack
3
Defense
4
Sp. Atk
2
Sp. Def
2
Speed
5
Total
21
Other information
Size
Small
(0.3m)
Weight class
1
(2.9kg)
Gender distribution
50%
50%
male
female
Habitat
forest
Legend
Move name
- Signature move
Type
- STAB move (+2 DB)
(N)
- Natural Tutor Move
(P)
- Learned on games, not present on PTU move lists
Move list
Level
Move
Type
1
Tackle
Normal
1
String Shot
Bug
9
Bug Bite
Bug
✕
Tackle
Normal
Physical
Damage base
4
Damage roll
1d8+6
Minimum
7
Average
11
Maximum
14
Frequency
These abilities can be used as often as desired, with no rest needed to perform the attack again.
At-Will
Accuracy check
2
Range
Melee, 1 Target, Dash, Push
Contest stats
Tough - Steady Performance
The target is Pushed 2 Meters.
close
✕
String Shot
Bug
Status
Frequency
These abilities can be used as often as desired, with no rest needed to perform the attack again.
At-Will
Accuracy check
3
Range
Cone 2
Contest stats
Smart - Excitement
Lower the Speed of all legal targets by -1 CS. If this lowers their Speed CS to -6, or if their Speed CS was already at -6, they are instead Stuck. *Grants Threaded
close
✕
Bug Bite
Bug
Physical
Damage base
6
Damage roll
2d6+8
Minimum
10
Average
15
Maximum
20
Frequency
These abilities can be used as often as desired, with no rest needed to perform the attack again.
At-Will
Accuracy check
2
Range
Melee, 1 Target
Contest stats
Tough - Attention Grabber
If the target has a stored Digestion/Food Buff or has traded in a Digestion/Food Buff this Scene, the user may gain the effects of the Digestion/Food Buff. This does no count towards the Usual limit on the user's Digestion/Food Buffs.
close
TM/Tutor list
Move
Type
Bug Bite
Bug
Electroweb
Electric
Snore
Normal
(P)
string shot
Bug
1
✕
Bug Bite
Bug
Physical
Damage base
6
Damage roll
2d6+8
Minimum
10
Average
15
Maximum
20
Frequency
These abilities can be used as often as desired, with no rest needed to perform the attack again.
At-Will
Accuracy check
2
Range
Melee, 1 Target
Contest stats
Tough - Attention Grabber
If the target has a stored Digestion/Food Buff or has traded in a Digestion/Food Buff this Scene, the user may gain the effects of the Digestion/Food Buff. This does no count towards the Usual limit on the user's Digestion/Food Buffs.
close
✕
Electroweb
Electric
Special
Damage base
6
Damage roll
2d6+8
Minimum
10
Average
15
Maximum
20
Frequency
Every Other Turn. These abilities can be used once every other turn, meaning they can be used on your turn, but not on the next turn.
EOT
Accuracy check
3
Range
4, Ranged Blast 2
Contest stats
Smart - Sabotage
Lower the Speed of all legal targets by -1 CS.
close
✕
Snore
Normal
Special
Damage base
5
Damage roll
1d8+8
Minimum
9
Average
13
Maximum
16
Frequency
Every Other Turn. These abilities can be used once every other turn, meaning they can be used on your turn, but not on the next turn.
EOT
Accuracy check
2
Range
Burst 1, Sonic
Contest stats
Cute - Steady Performance
Snore Flinches all legal targets on 15+. Snore may only be used by Sleeping users.
close
✕
string shot
Bug
Status
Frequency
These abilities can be used as often as desired, with no rest needed to perform the attack again.
At-Will
Accuracy check
3
Range
Cone 2
Contest stats
Smart - Excitement
Lower the Speed of all legal targets by -1 CS. If this lowers their Speed CS to -6, or if their Speed CS was already at -6, they are instead Stuck. *Grants Threaded
close
Abilities
Shield dust
Basic ability
✕
Shield dust
Frequency
- Static
The user ignores the secondary effects that trigger during Accuracy Roll of damaging Moves that target the user. For example, Flamethrower can never inflict the Burn Condition. Defensive.
close
Run away
Adv ability
✕
Run away
Frequency
- Static
Keywords - 2-16 Errata
The user does not provoke Attacks of Opportunity by Shifting. The user cannot be Trapped.
close
Silk threads
Adv ability
✕
Silk threads
Frequency
- Static
Keywords - 2-16 Errata
Connection - String Shot. Whenever the user uses String Shot, all targets hit become Slowed and Vulnerable for 1 full round.
close
Stench
Adv ability
✕
Stench
Frequency
- Static
Keywords - 2-16 Errata
The Pokémon's Moves Flinch Targets on a roll of 18+. If a move already has a chance of Flinching foes, the Effect Range is increased by +3 instead. Whenever the user Flinches a foe with an attack, that foe gains a -2 penalty to Accuracy Rolls for 1 full round.
close
Suction cups
High ability
✕
Suction cups
Frequency
- At-Will - Shift Action
Keywords - 2-16 Errata
The user gains +5 Damage Reduction for 1 full round.
Bonus: The user is immune to Push effects. Defensive.
close
Skill list
Athletics
3d+0
Acrobatics
1d+0
Combat
2d+0
Stealth
2d+0
Perception
2d+0
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0
Movement capabilities
Overland
5
Sky
0
Swim
2
Levitate
0
Burrow
0
H Jump
1
L Jump
1
Other capabilities
Naturewalk
Grassland, Forest
Power 1
Wallclimber
Threaded
Underdog
Takes 1.5x from
fire
flying
rock
Takes 1x from
bug
dark
dragon
electric
fairy
ghost
ice
normal
poison
psychic
steel
water
Takes 0.5x from
fighting
grass
ground
Evolution
Caterpie
Metapod
Mininum level - 5
Butterfree
Mininum level - 10