Celesteela

Base stats

HP
10
Attack
10
Defense
10
Sp. Atk
11
Sp. Def
10
Speed
6
Total
57
  • Other information
  • Size
    Gigantic (9.2m)
  • Weight class
    6 (999.9kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Ingrain Grass
1 Absorb Grass
1 Harden Normal
1 Tackle Normal
(P) 1 air slash Flying
4 Smack Down Rock
7 Mega Drain Grass
10 Leech Seed Grass
(P) 10 wide guard Rock
12 Metal Sound Steel
15 Iron Head Steel
16 Giga Drain Grass
19 Flash Cannon Steel
22 Autotomize Steel
24 Seed Bomb Grass
27 Skull Bash Normal
30 Iron Defense Steel
34 Heavy Slam Steel
37 Double-Edge Normal

TM/Tutor list

Move Type
Toxic Poison
Hidden Power Normal
Hyper Beam Normal
Protect Normal
Frustration Normal
Solar Beam Grass
Smack Down Rock
Earthquake Ground
Return Normal
Double Team Normal
Flamethrower Fire
Fire Blast Fire
Facade Normal
Flame Charge Fire
Rest Psychic
Round Normal
Energy Ball Grass
Brutal Swing Dark
Acrobatics Flying
Explosion Normal
Smart Strike Steel
Giga Impact Normal
Stone Edge Rock
Gyro Ball Steel
Fly Flying
Bulldoze Ground
Rock Slide Rock
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Flash Cannon Steel
Confide Normal
(N) Air Slash Flying
Block Normal
Double-Edge Normal
Giga Drain Grass
Gravity Psychic
Iron Defense Steel
Iron Head Steel
Magnet Rise Electric
Seed Bomb Grass
Shock Wave Electric
Snore Normal
Stomping Tantrum Ground
Superpower Fighting
(N) Wide Guard Rock
Zen Headbutt Psychic
(P) body slam Normal
(P) self-destruct Normal
(P) endure Normal
(P) megahorn Bug
(P) heavy slam Steel
(P) steel beam Steel
(P) steel roller Steel
(P) meteor beam Rock
  • Abilities
  • Beast boost
    Basic ability
  • Rocket
    Adv ability
  • Battle armor
    Adv ability
  • Beam cannon
    Adv ability
  • Clay cannons
    High ability

Skill list

Athletics
5d+1
Acrobatics
4d+2
Combat
3d+3
Stealth
2d+0
Perception
4d+0
Focus
4d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
6
Sky
10
Swim
3
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Power 8
  • Firestarter
Takes 1.5x from
electric
fire
Takes 1x from
dark
fighting
ghost
ice
rock
water
Takes 0.5x from
dragon
fairy
flying
normal
psychic
steel
Takes 0.25x from
bug
grass
Takes 0x from
ground
poison