Cetoddle

Base stats

HP
11
Attack
7
Defense
5
Sp. Atk
3
Sp. Def
4
Speed
4
Total
34
  • Other information
  • Size
    Medium (1.2m)
  • Weight class
    3 (45.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Tackle Normal
1 Powder Snow Ice
1 Ice Shard Ice
6 Growl Normal
9 Echoed Voice Normal
12 Aqua Jet Water
15 Flail Normal
(P) 15 rest Psychic
18 Ice Fang Ice
21 Bulldoze Ground
24 Bounce Flying
27 Ice Spinner Ice
30 Take Down Normal
33 Amnesia Psychic
36 Body Slam Normal
40 Avalanche Ice
44 Slack Off Normal
47 Double-Edge Normal
50 Earthquake Ground
53 Blizzard Ice
53 Icebreaker* Ice

TM/Tutor list

Move Type
Attract Normal
Belly Drum Normal
Body Press Fighting
Charm Fairy
Chilling Water Water
Confide Normal
Curse Ghost
Double Team Normal
Endure Normal
Entrainment Normal
Facade Normal
Frustration Normal
(N) Heavy Slam Steel
Helping Hand Normal
Hidden Power Normal
High Horsepower Ground
Hyper Beam Normal
Hyper Voice Normal
(N) Ice Beam Ice
Icicle Crash Ice
Icicle Spear Ice
Icy Wind Ice
(N) Liquidation Water
Knock Off Dark
Play Rough Fairy
Protect Normal
Rain Dance Water
Rest Psychic
Return Normal
Rock Tomb Rock
Round Normal
Sleep Talk Normal
Snowscape Ice
Stomping Tantrum Ground
Substitute Normal
Superpower Fighting
Swagger Normal
Tera Blast Normal
Toxic Poison
Triple Axel Ice
Water Pulse Water
(N) Water Spout Water
Yawn Normal
(P) body slam Normal
(P) take down Normal
(P) double-edge Normal
(P) blizzard Ice
(P) earthquake Ground
(P) amnesia Psychic
(P) avalanche Ice
(P) ice fang Ice
(P) bulldoze Ground
(P) ice spinner Ice
  • Abilities
  • Thick Fat
    Basic ability
  • Ice Body
    Basic ability
  • Oblivious
    Adv ability
  • Snow Cloak
    Adv ability
  • Frostbite
    High ability

Skill list

Athletics
3d+0
Acrobatics
2d+0
Combat
2d+0
Stealth
2d+0
Perception
2d+0
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
6
Sky
0
Swim
2
Levitate
0
Burrow
0
H Jump
3
L Jump
3
  • Other capabilities
  • Naturewalk
    Tundra
  • Power 5
  • Underdog
  • Chilled
  • Mountable 1
Takes 1.5x from
fighting
fire
steel
rock
Takes 1x from
bug
dark
dragon
electric
fairy
flying
ghost
grass
ground
normal
poison
psychic
water
Takes 0.5x from
ice