Clefairy

Base stats

HP
7
Attack
5
Defense
5
Sp. Atk
6
Sp. Def
7
Speed
4
Total
34
  • Other information
  • Size
    Small (0.6m)
  • Weight class
    1 (7.5kg)
  • Gender distribution
    25%
    75%
    male
    female
  • Habitat
    mountain

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
(P) 1 pound Normal
(P) 1 tackle Normal
(P) 1 growl Normal
(P) 1 splash Normal
(P) 1 sweet kiss Fairy
(P) 1 charm Fairy
(P) 1 copycat Normal
(P) 1 disarming voice Fairy
(P) 1 spotlight Normal
(P) 5 fairy wind Fairy
7 Sing Normal
(P) 8 encore Normal
(P) 9 baby-doll eyes Fairy
10 Double Slap Normal
13 Defense Curl Normal
(P) 15 draining kiss Fairy
16 Follow Me Normal
(P) 16 amnesia Psychic
(P) 16 life dew Water
19 Bestow Normal
(P) 21 calm mind Psychic
22 Wake-Up Slap Fighting
25 Minimize Normal
28 Stored Power Psychic
(P) 29 psychic Psychic
31 Metronome Normal
34 Cosmic Power Psychic
37 Lucky Chant Normal
40 Body Slam Normal
43 Moonlight Fairy
46 Moonblast Fairy
(P) 46 light screen Psychic
(P) 47 double-edge Normal
49 Gravity Psychic
50 Meteor Mash Steel
55 Healing Wish Psychic
58 After You Normal

TM/Tutor list

Move Type
Work Up Normal
Psyshock Psychic
Calm Mind Psychic
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Ice Beam Ice
Blizzard Ice
Light Screen Psychic
Protect Normal
Rain Dance Water
Safeguard Normal
Frustration Normal
Solar Beam Grass
Thunderbolt Electric
Thunder Electric
Return Normal
Psychic Psychic
Shadow Ball Ghost
Brick Break Fighting
Double Team Normal
Reflect Psychic
Flamethrower Fire
Fire Blast Fire
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Echoed Voice Normal
Fling Dark
Charge Beam Electric
Thunder Wave Electric
Psych Up Normal
Dream Eater Psychic
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Dazzling Gleam Fairy
Confide Normal
After You Normal
Body Slam Normal
Bounce Flying
Counter Fighting
Covet Normal
Defense Curl Normal
(N) Disarming Voice Fairy
Double-Edge Normal
Drain Punch Fighting
Dynamic Punch Fighting
Endeavor Normal
Fire Punch Fire
Focus Punch Fighting
Gravity Psychic
Heal Bell Normal
Helping Hand Normal
Hyper Voice Normal
Ice Punch Ice
Icy Wind Ice
Iron Tail Steel
Knock Off Dark
Last Resort Normal
Magic Coat Psychic
Mega Kick Normal
Mega Punch Normal
Mimic Normal
Mud-Slap Ground
Recycle Normal
Role Play Psychic
Rollout Rock
Seismic Toss Fighting
Shock Wave Electric
Signal Beam Bug
Snatch Dark
Snore Normal
Soft-Boiled Normal
(N) Spotlight Normal
Stealth Rock Rock
Telekinesis Psychic
Thunder Punch Electric
Trick Psychic
Uproar Normal
Water Pulse Water
Wonder Room Psychic
Zen Headbutt Psychic
(P) headbutt Normal
(P) take down Normal
(P) water gun Water
(P) psybeam Psychic
(P) bubble beam Water
(P) submission Fighting
(P) strength Normal
(P) dig Ground
(P) rage Normal
(P) teleport Psychic
(P) night shade Ghost
(P) bide Normal
(P) metronome Normal
(P) swift Normal
(P) skull bash Normal
(P) amnesia Psychic
(P) flash Normal
(P) psywave Psychic
(P) tri attack Normal
(P) thief Dark
(P) nightmare Ghost
(P) curse Ghost
(P) zap cannon Electric
(P) detect Fighting
(P) endure Normal
(P) charm Fairy
(P) present Normal
(P) baton pass Normal
(P) encore Normal
(P) rock smash Fighting
(P) wish Normal
(P) skill swap Psychic
(P) imprison Psychic
(P) secret power Normal
(P) fake tears Dark
(P) tickle Normal
(P) cosmic power Psychic
(P) magical leaf Grass
(P) natural gift Normal
(P) captivate Normal
(P) stored power Psychic
(P) ally switch Psychic
(P) heal pulse Psychic
(P) incinerate Fire
(P) retaliate Normal
(P) draining kiss Fairy
(P) misty terrain Fairy
(P) play rough Fairy
(P) mystical fire Fire
(P) power-up punch Fighting
(P) meteor beam Rock
(P) misty explosion Fairy
(P) dual wingbeat Flying
(P) tera blast Normal
(P) chilling water Water
(P) alluring voice Fairy
  • Abilities
  • Cute charm
    Basic ability
  • Magic guard
    Basic ability
  • Friend guard
    Adv ability
  • Frisk
    Adv ability
  • Unaware
    High ability

Skill list

Athletics
2d+1
Acrobatics
3d+0
Combat
2d+0
Stealth
3d+0
Perception
2d+1
Focus
3d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
0
Swim
3
Levitate
0
Burrow
0
H Jump
1
L Jump
2
  • Other capabilities
  • Naturewalk
    Cave
  • Power 2
  • Underdog
Takes 1.5x from
poison
steel
Takes 1x from
electric
fairy
fire
flying
ghost
grass
ground
ice
normal
psychic
rock
water
Takes 0.5x from
bug
dark
fighting
Takes 0x from
dragon