Drifblim

Base stats

HP
15
Attack
8
Defense
4
Sp. Atk
9
Sp. Def
5
Speed
8
Total
49
  • Other information
  • Size
    Medium (1.2m)
  • Weight class
    2 (15.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
(P) 1 confusion Psychic
(P) 1 minimize Normal
(P) 1 constrict Normal
(P) 1 strength sap Grass
4 Astonish Ghost
(P) 5 hypnosis Psychic
8 Gust Flying
13 Focus Energy Normal
(P) 15 calm mind Psychic
16 Payback Dark
20 Ominous Wind Ghost
25 Stockpile Normal
(P) 25 mystical fire Fire
27 Hex Ghost
(P) 29 extrasensory Psychic
(P) 31 self-destruct Normal
34 Spit Up Normal
34 Swallow Normal
(P) 36 destiny bond Ghost
40 Shadow Ball Ghost
46 Amnesia Psychic
(P) 48 tailwind Flying
52 Baton Pass Normal
60 Explosion Normal
65 Phantom Force Ghost

TM/Tutor list

Move Type
Calm Mind Psychic
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Hyper Beam Normal
Protect Normal
Rain Dance Water
Frustration Normal
Thunderbolt Electric
Thunder Electric
Return Normal
Psychic Psychic
Shadow Ball Ghost
Double Team Normal
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Round Normal
Charge Beam Electric
Will-O-Wisp Fire
Acrobatics Flying
Embargo Dark
Explosion Normal
Payback Dark
Giga Impact Normal
Thunder Wave Electric
Gyro Ball Steel
Fly Flying
Psych Up Normal
Dream Eater Psychic
Swagger Normal
Sleep Talk Normal
Substitute Normal
Confide Normal
Air Cutter Flying
Ally Switch Psychic
Bind Normal
Defog Flying
Icy Wind Ice
Knock Off Dark
Magic Coat Psychic
Mud-Slap Ground
Ominous Wind Ghost
Pain Split Normal
(N) Phantom Force Ghost
Recycle Normal
Role Play Psychic
Rollout Rock
Shock Wave Electric
Silver Wind Bug
Skill Swap Psychic
Snore Normal
Spite Ghost
Sucker Punch Dark
Swift Normal
Tailwind Flying
Telekinesis Psychic
Trick Psychic
(P) cut Normal
(P) body slam Normal
(P) psybeam Psychic
(P) night shade Ghost
(P) haze Ice
(P) focus energy Normal
(P) self-destruct Normal
(P) amnesia Psychic
(P) flash Normal
(P) curse Ghost
(P) endure Normal
(P) baton pass Normal
(P) helping hand Normal
(P) imprison Psychic
(P) secret power Normal
(P) weather ball Normal
(P) aerial ace Flying
(P) natural gift Normal
(P) fling Dark
(P) air slash Flying
(P) trick room Psychic
(P) captivate Normal
(P) stored power Psychic
(P) hex Ghost
(P) brutal swing Dark
(P) tera blast Normal
(P) temper flare Fire
  • Abilities
  • Unburden
    Basic ability
  • Aftermath
    Basic ability
  • Absorb force
    Adv ability
  • Flare boost
    Adv ability
  • Decoy
    High ability

Skill list

Athletics
4d+2
Acrobatics
2d+2
Combat
3d+0
Stealth
2d+2
Perception
3d+1
Focus
4d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
1
Sky
6
Swim
1
Levitate
0
Burrow
0
H Jump
3
L Jump
3
  • Other capabilities
  • Power 5
  • Darkvision
  • Dead Silent
  • Inflatable
  • Shrinkable
Takes 1.5x from
dark
electric
ghost
ice
rock
Takes 1x from
dragon
fairy
fire
flying
psychic
steel
water
Takes 0.5x from
grass
poison
Takes 0.25x from
bug
Takes 0x from
fighting
ground
normal