Durant

Base stats

HP
6
Attack
11
Defense
11
Sp. Atk
5
Sp. Def
5
Speed
11
Total
49
  • Other information
  • Size
    Small (0.3m)
  • Weight class
    3 (33.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Sand Attack Ground
1 Vise Grip Normal
1 Fury Cutter Bug
1 Bite Dark
6 Agility Psychic
11 Metal Claw Steel
(P) 12 beat up Dark
16 Bug Bite Bug
21 Crunch Dark
26 Iron Head Steel
31 Dig Ground
36 Entrainment Normal
41 X-Scissor Bug
46 Iron Defense Steel
51 Guillotine Normal
56 Metal Sound Steel

TM/Tutor list

Move Type
Toxic Poison
Hidden Power Normal
Protect Normal
Frustration Normal
Return Normal
Double Team Normal
Sandstorm Rock
Rock Tomb Rock
Aerial Ace Flying
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Energy Ball Grass
Shadow Claw Ghost
Giga Impact Normal
Rock Polish Rock
Stone Edge Rock
Thunder Wave Electric
Rock Slide Rock
X-Scissor Bug
Swagger Normal
Sleep Talk Normal
Substitute Normal
Flash Cannon Steel
Confide Normal
Baton Pass Normal
Endure Normal
Feint Attack Dark
Rock Climb Normal
Screech Normal
Thunder Fang Electric
Bug Bite Bug
Endeavor Normal
(N) Fury Cutter Bug
(N) Guillotine Normal
Iron Defense Steel
Iron Head Steel
(N) Metal Sound Steel
Snore Normal
Superpower Fighting
(P) cut Normal
(P) strength Normal
(P) dig Ground
(P) agility Psychic
(P) flail Normal
(P) crunch Dark
(P) rock smash Fighting
(P) beat up Dark
(P) helping hand Normal
(P) secret power Normal
(P) metal burst Steel
(P) hone claws Dark
(P) retaliate Normal
(P) struggle bug Bug
(P) infestation Bug
(P) first impression Bug
(P) stomping tantrum Ground
(P) steel beam Steel
(P) skitter smack Bug
  • Abilities
  • Hustle
    Basic ability
  • Swarm
    Basic ability
  • Truant
    Adv ability
  • Oblivious
    Adv ability
  • Teamwork
    High ability

Skill list

Athletics
4d+2
Acrobatics
2d+0
Combat
4d+0
Stealth
3d+2
Perception
3d+2
Focus
4d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
0
Swim
2
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Naturewalk
    Grassland, Forest
  • Power 5
Takes 2x from
fire
Takes 1x from
dark
electric
fighting
flying
ghost
ground
rock
water
Takes 0.5x from
bug
dragon
fairy
ice
normal
psychic
steel
Takes 0.25x from
grass
Takes 0x from
poison