Fearow

Base stats

HP
7
Attack
9
Defense
7
Sp. Atk
6
Sp. Def
6
Speed
10
Total
45
  • Other information
  • Size
    Medium (1.2m)
  • Weight class
    3 (38.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    rough terrain

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
(P) 1 growl Normal
(P) 1 peck Flying
(P) 1 quick attack Normal
(P) 1 sky attack Flying
(P) 1 pluck Flying
4 Leer Normal
8 Pursuit Dark
11 Fury Attack Normal
15 Aerial Ace Flying
18 Mirror Move Flying
(P) 18 wing attack Flying
23 Assurance Dark
(P) 23 take down Normal
27 Agility Psychic
32 Focus Energy Normal
36 Roost Flying
41 Drill Peck Flying
45 Drill Run Ground

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Hyper Beam Normal
Protect Normal
Rain Dance Water
Roost Flying
Frustration Normal
Return Normal
Double Team Normal
Aerial Ace Flying
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Round Normal
Echoed Voice Normal
Steel Wing Steel
False Swipe Normal
Giga Impact Normal
Fly Flying
Swagger Normal
Sleep Talk Normal
U-Turn Bug
Substitute Normal
Confide Normal
Air Cutter Flying
Defog Flying
Double-Edge Normal
(N) Drill Run Ground
Heat Wave Fire
Laser Focus Normal
Mud-Slap Ground
Ominous Wind Ghost
(N) Pluck Flying
Sky Attack Flying
Snore Normal
Swift Normal
Tailwind Flying
Throat Chop Dark
Twister Dragon
Uproar Normal
(P) razor wind Normal
(P) whirlwind Normal
(P) headbutt Normal
(P) take down Normal
(P) rage Normal
(P) mimic Normal
(P) bide Normal
(P) tri attack Normal
(P) curse Ghost
(P) detect Fighting
(P) endure Normal
(P) secret power Normal
(P) natural gift Normal
(P) captivate Normal
  • Abilities
  • Keen eye
    Basic ability
  • Sniper
    Basic ability
  • Scrappy
    Adv ability
  • Early bird
    Adv ability
  • Vanguard
    High ability

Skill list

Athletics
4d+0
Acrobatics
3d+0
Combat
4d+2
Stealth
2d+0
Perception
3d+0
Focus
4d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
8
Swim
3
Levitate
0
Burrow
0
H Jump
3
L Jump
3
  • Other capabilities
  • Power 5
  • Mountable 1
  • Underdog
Takes 1.5x from
electric
ice
rock
Takes 1x from
dark
dragon
fairy
fighting
fire
flying
normal
poison
psychic
steel
water
Takes 0.5x from
bug
grass
Takes 0x from
ghost
ground