Fletchinder

Base stats

HP
6
Attack
7
Defense
6
Sp. Atk
6
Sp. Def
5
Speed
8
Total
38
  • Other information
  • Size
    Small (0.7m)
  • Weight class
    2 (16.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Ember Fire
(P) 1 tackle Normal
(P) 1 growl Normal
(P) 1 feint Normal
6 Quick Attack Normal
10 Peck Flying
13 Agility Psychic
16 Flail Normal
25 Roost Flying
27 Razor Wind Normal
31 Natural Gift Normal
(P) 36 aerial ace Flying
38 Flame Charge Fire
42 Acrobatics Flying
46 Me First Normal
51 Tailwind Flying
55 Steel Wing Steel
(P) 64 fly Flying

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Taunt Dark
Protect Normal
Roost Flying
Frustration Normal
Return Normal
Double Team Normal
Flamethrower Fire
Fire Blast Fire
Aerial Ace Flying
Facade Normal
Flame Charge Fire
Rest Psychic
Attract Normal
Thief Dark
Round Normal
Overheat Fire
Steel Wing Steel
Will-O-Wisp Fire
Acrobatics Flying
Swords Dance Normal
Fly Flying
Swagger Normal
Sleep Talk Normal
U-Turn Bug
Substitute Normal
Confide Normal
Defog Flying
Heat Wave Fire
Snatch Dark
Snore Normal
Tailwind Flying
(P) take down Normal
(P) double-edge Normal
(P) fire spin Fire
(P) agility Psychic
(P) swift Normal
(P) endure Normal
(P) rain dance Water
(P) secret power Normal
(P) feather dance Flying
(P) air cutter Flying
(P) flare blitz Fire
(P) air slash Flying
(P) brave bird Flying
(P) incinerate Fire
(P) hurricane Flying
(P) dual wingbeat Flying
(P) tera blast Normal
(P) temper flare Fire
  • Abilities
  • Keen eye
    Basic ability
  • Gale Wings
    Basic ability
  • Big pecks
    Adv ability
  • Accelerate
    Adv ability
  • Rocket
    High ability

Skill list

Athletics
3d+0
Acrobatics
4d+2
Combat
3d+0
Stealth
2d+0
Perception
4d+0
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
3
Sky
7
Swim
0
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Power 2
  • Firestarter
  • Guster
  • Underdog
Takes 2x from
rock
Takes 1.5x from
electric
water
Takes 1x from
dark
dragon
flying
ghost
ice
normal
poison
psychic
Takes 0.5x from
fairy
fighting
fire
steel
Takes 0.25x from
bug
grass
Takes 0x from
ground