Flutter-mane

Base stats

HP
6
Attack
6
Defense
6
Sp. Atk
14
Sp. Def
14
Speed
14
Total
60
  • Other information
  • Size
    Medium (1.4m)
  • Weight class
    1 (4.0kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Confuse Ray Ghost
1 Spite Ghost
1 Spook* Ghost
1 Disarming Voice Fairy
(P) 1 astonish Ghost
4 Psybeam Psychic
8 Mean Look Normal
12 Memento Dark
16 Ominous Wind Ghost
20 Wish Normal
24 Dazzling Gleam Fairy
28 Mystical Fire Fire
32 Shadow Ball Ghost
36 Power Gem Rock
40 Psyshock Psychic
44 Pain Split Normal
48 Moonblast Fairy
52 Perish Song Normal
(P) 70 phantom force Ghost

TM/Tutor list

Move Type
Attract Normal
Calm Mind Psychic
Charge Beam Electric
Confide Normal
Dark Pulse Dark
Double Team Normal
(N) Draining Kiss Fairy
Endure Normal
Energy Ball Grass
Facade Normal
Fake Tears Dark
(N) Fire Blast Fire
Frustration Normal
Giga Impact Normal
Helping Hand Normal
(N) Hex Ghost
Hidden Power Normal
Hyper Beam Normal
Hyper Voice Normal
Icy Wind Ice
Imprison Psychic
Magical Leaf Grass
Misty Terrain Fairy
Night Shade Ghost
Phantom Force Ghost
Poltergeist Ghost
Protect Normal
Psychic Psychic
Rest Psychic
Return Normal
Round Normal
Sleep Talk Normal
Stored Power Psychic
Substitute Normal
(N) Sunny Day Fire
Swagger Normal
Swift Normal
Taunt Dark
Tera Blast Normal
Thunder Electric
Thunder Wave Electric
Thunderbolt Electric
Toxic Poison
Trick Room Psychic
(P) psybeam Psychic
(P) confuse ray Ghost
(P) spite Ghost
(P) charm Fairy
(P) pain split Normal
(P) shadow ball Ghost
(P) power gem Rock
(P) psyshock Psychic
(P) disarming voice Fairy
(P) dazzling gleam Fairy
  • Abilities
  • Protosynthesis
    Basic ability
  • Levitate
    Adv ability
  • Omen
    Adv ability
  • Flutter
    Adv ability
  • Fur Coat
    High ability

Skill list

Athletics
2d+0
Acrobatics
2d+0
Combat
3d+2
Stealth
4d+0
Perception
2d+3
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
1
Sky
6
Swim
3
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Power 3
  • Dead Silent
  • Darkvision
  • Invisibility
  • Phasing
Takes 1.5x from
ghost
steel
Takes 1x from
dark
electric
fairy
fire
flying
grass
ground
ice
poison
psychic
rock
water
Takes 0.25x from
bug
Takes 0x from
dragon
fighting
normal