Gallade

Base stats

HP
7
Attack
13
Defense
7
Sp. Atk
7
Sp. Def
12
Speed
8
Total
54
  • Other information
  • Size
    Medium (1.6m)
  • Weight class
    4 (52.0kg)
  • Gender distribution
    100%
    0%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Slash Normal
(P) 1 leer Normal
(P) 1 growl Normal
(P) 1 psybeam Psychic
(P) 1 psychic Psychic
(P) 1 hypnosis Psychic
(P) 1 dream eater Psychic
(P) 1 charm Fairy
(P) 1 future sight Psychic
(P) 1 imprison Psychic
(P) 1 calm mind Psychic
(P) 1 leaf blade Grass
(P) 1 night slash Dark
(P) 1 sacred sword Fighting
(P) 1 disarming voice Fairy
(P) 1 draining kiss Fairy
(P) 1 life dew Water
(P) 1 aqua cutter Water
4 Confusion Psychic
6 Double Team Normal
9 Teleport Psychic
11 Quick Guard Fighting
14 Fury Cutter Bug
17 Aerial Ace Flying
19 Heal Pulse Psychic
23 Wide Guard Rock
26 Swords Dance Normal
31 Psycho Cut Psychic
35 Helping Hand Normal
40 Feint Normal
44 False Swipe Normal
49 Protect Normal
53 Close Combat Fighting
58 Stored Power Psychic

TM/Tutor list

Move Type
Work Up Normal
Psyshock Psychic
Calm Mind Psychic
Toxic Poison
Bulk Up Fighting
Hidden Power Normal
Sunny Day Fire
Taunt Dark
Hyper Beam Normal
Light Screen Psychic
Protect Normal
Rain Dance Water
Safeguard Normal
Frustration Normal
Thunderbolt Electric
Earthquake Ground
Return Normal
Psychic Psychic
Shadow Ball Ghost
Brick Break Fighting
Double Team Normal
Reflect Psychic
Rock Tomb Rock
Aerial Ace Flying
Torment Dark
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Low Sweep Fighting
Round Normal
Echoed Voice Normal
Focus Blast Fighting
False Swipe Normal
Fling Dark
Charge Beam Electric
Will-O-Wisp Fire
Giga Impact Normal
Stone Edge Rock
Thunder Wave Electric
Swords Dance Normal
Psych Up Normal
Bulldoze Ground
Rock Slide Rock
X-Scissor Bug
Poison Jab Poison
Dream Eater Psychic
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Trick Room Psychic
Dazzling Gleam Fairy
Confide Normal
Ally Switch Psychic
Body Slam Normal
(N) Close Combat Fighting
Defense Curl Normal
Double-Edge Normal
Drain Punch Fighting
Dual Chop Dragon
Fire Punch Fire
Focus Punch Fighting
Fury Cutter Bug
Helping Hand Normal
Hyper Voice Normal
Ice Punch Ice
Icy Wind Ice
Knock Off Dark
Laser Focus Normal
(N) Leaf Blade Grass
(N) Leer Normal
Low Kick Fighting
Magic Coat Psychic
Magic Room Psychic
Mud-Slap Ground
(N) Night Slash Dark
Pain Split Normal
Recycle Normal
Role Play Psychic
Shock Wave Electric
Signal Beam Bug
Skill Swap Psychic
Snatch Dark
Snore Normal
(N) Stored Power Psychic
Swift Normal
Telekinesis Psychic
Throat Chop Dark
Thunder Punch Electric
Trick Psychic
Vacuum Wave Fighting
Wonder Room Psychic
Zen Headbutt Psychic
(P) mega punch Normal
(P) cut Normal
(P) mega kick Normal
(P) headbutt Normal
(P) take down Normal
(P) psybeam Psychic
(P) strength Normal
(P) agility Psychic
(P) night shade Ghost
(P) confuse ray Ghost
(P) flash Normal
(P) reversal Fighting
(P) endure Normal
(P) charm Fairy
(P) encore Normal
(P) future sight Psychic
(P) rock smash Fighting
(P) revenge Fighting
(P) imprison Psychic
(P) secret power Normal
(P) magical leaf Grass
(P) natural gift Normal
(P) aura sphere Fighting
(P) air slash Flying
(P) energy ball Grass
(P) shadow claw Ghost
(P) psycho cut Psychic
(P) captivate Normal
(P) hex Ghost
(P) retaliate Normal
(P) disarming voice Fairy
(P) draining kiss Fairy
(P) misty terrain Fairy
(P) power-up punch Fighting
(P) solar blade Grass
(P) psychic terrain Psychic
(P) expanding force Psychic
(P) coaching Fighting
(P) triple axel Ice
(P) tera blast Normal
(P) alluring voice Fairy
(P) upper hand Fighting
  • Abilities
  • Synchronize
    Basic ability
  • Steadfast
    Basic ability
  • Telepathy
    Adv ability
  • Justified
    Adv ability
  • Vanguard
    High ability
  • Inner focus
    Mega Ability

Skill list

Athletics
4d+0
Acrobatics
2d+2
Combat
5d+0
Stealth
2d+0
Perception
3d+2
Focus
4d+3
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
0
Swim
4
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Naturewalk
    Forest, Urban
  • Power 7
  • Telekinetic
  • Telepath
Takes 1.5x from
fairy
flying
ghost
Takes 1x from
bug
dark
dragon
electric
fire
grass
ground
ice
normal
poison
psychic
steel
water
Takes 0.5x from
fighting
rock