Golurk

Base stats

HP
9
Attack
12
Defense
8
Sp. Atk
6
Sp. Def
8
Speed
6
Total
49
  • Other information
  • Size
    Large (2.8m)
  • Weight class
    6 (330.0kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Heavy Slam Steel
(P) 1 pound Normal
(P) 1 defense curl Normal
(P) 1 astonish Ghost
(P) 1 high horsepower Ground
5 Mud-Slap Ground
9 Rollout Rock
13 Shadow Punch Ghost
17 Iron Defense Steel
21 Stomping Tantrum Ground
25 Mega Punch Normal
30 Magnitude Ground
35 Dynamic Punch Fighting
(P) 36 shadow ball Ghost
40 Night Shade Ghost
47 Curse Ghost
54 Earthquake Ground
61 Hammer Arm Fighting
69 Focus Punch Fighting
76 Phantom Force Ghost

TM/Tutor list

Move Type
Toxic Poison
Hidden Power Normal
Ice Beam Ice
Hyper Beam Normal
Protect Normal
Rain Dance Water
Safeguard Normal
Frustration Normal
Solar Beam Grass
Thunderbolt Electric
Earthquake Ground
Return Normal
Psychic Psychic
Shadow Ball Ghost
Brick Break Fighting
Double Team Normal
Rock Tomb Rock
Facade Normal
Rest Psychic
Thief Dark
Low Sweep Fighting
Round Normal
Focus Blast Fighting
Fling Dark
Charge Beam Electric
Giga Impact Normal
Rock Polish Rock
Stone Edge Rock
Gyro Ball Steel
Fly Flying
Bulldoze Ground
Rock Slide Rock
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Flash Cannon Steel
Confide Normal
Ally Switch Psychic
Block Normal
Drain Punch Fighting
Dynamic Punch Fighting
Earth Power Ground
Fire Punch Fire
Focus Punch Fighting
Gravity Psychic
(N) High Horsepower Ground
Ice Punch Ice
Icy Wind Ice
Iron Defense Steel
Low Kick Fighting
Magic Coat Psychic
Shock Wave Electric
Signal Beam Bug
Snore Normal
Stealth Rock Rock
Stomping Tantrum Ground
Superpower Fighting
Telekinesis Psychic
Thunder Punch Electric
Zen Headbutt Psychic
(P) mega punch Normal
(P) mega kick Normal
(P) body slam Normal
(P) take down Normal
(P) double-edge Normal
(P) strength Normal
(P) dig Ground
(P) night shade Ghost
(P) confuse ray Ghost
(P) reflect Psychic
(P) self-destruct Normal
(P) flash Normal
(P) curse Ghost
(P) mud-slap Ground
(P) sandstorm Rock
(P) endure Normal
(P) sunny day Fire
(P) psych up Normal
(P) rock smash Fighting
(P) helping hand Normal
(P) trick Psychic
(P) knock off Dark
(P) imprison Psychic
(P) secret power Normal
(P) close combat Fighting
(P) smack down Rock
(P) heavy slam Steel
(P) hex Ghost
(P) heat crash Fire
(P) phantom force Ghost
(P) power-up punch Fighting
(P) darkest lariat Dark
(P) body press Fighting
(P) poltergeist Ghost
(P) scorching sands Ground
(P) tera blast Normal
(P) hard press Steel
  • Abilities
  • Iron fist
    Basic ability
  • Klutz
    Basic ability
  • Bodyguard
    Adv ability
  • Prime fury
    Adv ability
  • No guard
    High ability

Skill list

Athletics
5d+2
Acrobatics
2d+0
Combat
4d+2
Stealth
2d+0
Perception
4d+1
Focus
5d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
6
Sky
5
Swim
3
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Power 14
  • Darkvision
  • Groundshaper
Takes 1.5x from
dark
ghost
grass
ice
water
Takes 1x from
dragon
fairy
fire
flying
ground
psychic
steel
Takes 0.5x from
bug
rock
Takes 0.25x from
poison
Takes 0x from
electric
fighting
normal