Gorebyss

Base stats

HP
6
Attack
8
Defense
11
Sp. Atk
11
Sp. Def
8
Speed
5
Total
49
  • Other information
  • Size
    Medium (1.8m)
  • Weight class
    2 (22.6kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    sea

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
(P) 1 water gun Water
(P) 1 confusion Psychic
(P) 1 whirlpool Water
(P) 1 iron defense Steel
(P) 1 shell smash Normal
5 Water Sport Water
(P) 5 rain dance Water
9 Agility Psychic
11 Draining Kiss Fairy
14 Water Pulse Water
16 Amnesia Psychic
19 Aqua Ring Water
23 Captivate Normal
(P) 23 safeguard Normal
26 Dive Water
29 Baton Pass Normal
34 Psychic Psychic
39 Aqua Tail Water
45 Coil Poison
50 Hydro Pump Water

TM/Tutor list

Move Type
Toxic Poison
Hail Ice
Hidden Power Normal
Ice Beam Ice
Blizzard Ice
Hyper Beam Normal
Protect Normal
Rain Dance Water
Safeguard Normal
Frustration Normal
Return Normal
Psychic Psychic
Shadow Ball Ghost
Double Team Normal
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Scald Water
Giga Impact Normal
Psych Up Normal
Infestation Bug
Swagger Normal
Sleep Talk Normal
Substitute Normal
Surf Water
Waterfall Water
Confide Normal
Aqua Ring Water
Aqua Tail Water
Bind Normal
Body Slam Normal
Bounce Flying
Brine Water
(N) Confusion Psychic
Dive Water
Double-Edge Normal
Icy Wind Ice
Iron Defense Steel
Signal Beam Bug
Snore Normal
Swift Normal
Water Pulse Water
(N) Whirlpool Water
(P) mimic Normal
(P) mud-slap Ground
(P) endure Normal
(P) secret power Normal
(P) natural gift Normal
(P) captivate Normal
  • Abilities
  • Spray down
    Basic ability
  • Competitive
    Basic ability
  • Water veil
    Adv ability
  • Swift swim
    Adv ability
  • Sniper
    High ability

Skill list

Athletics
2d+1
Acrobatics
3d+1
Combat
2d+0
Stealth
2d+0
Perception
3d+0
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
2
Sky
0
Swim
6
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Naturewalk
    Ocean
  • Power 3
  • Gilled
  • Fountain
Takes 1.5x from
electric
grass
Takes 1x from
bug
dark
dragon
fairy
fighting
flying
ghost
ground
normal
poison
psychic
rock
Takes 0.5x from
fire
ice
steel
water