Graveler-Alola

Base stats

HP
6
Attack
10
Defense
12
Sp. Atk
5
Sp. Def
5
Speed
4
Total
42
  • Other information
  • Size
    Medium (1.0m)
  • Weight class
    5 (110.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    mountain

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
(P) 1 tackle Normal
(P) 1 defense curl Normal
(P) 3 thunder shock Electric
4 Charge Electric
6 Rock Polish Rock
(P) 6 bide Normal
10 Rollout Rock
12 Spark Electric
(P) 15 take down Normal
16 Rock Throw Rock
18 Smack Down Rock
22 Thunder Punch Electric
(P) 23 rock slide Rock
24 Self-Destruct Normal
30 Stealth Rock Rock
34 Rock Blast Rock
40 Discharge Electric
44 Explosion Normal
50 Double-Edge Normal
54 Stone Edge Rock

TM/Tutor list

Move Type
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Protect Normal
Frustration Normal
Smack Down Rock
Thunderbolt Electric
Thunder Electric
Earthquake Ground
Return Normal
Brick Break Fighting
Double Team Normal
Flamethrower Fire
Sandstorm Rock
Fire Blast Fire
Rock Tomb Rock
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Fling Dark
Charge Beam Electric
Brutal Swing Dark
Explosion Normal
Rock Polish Rock
Stone Edge Rock
Volt Switch Electric
Gyro Ball Steel
Bulldoze Ground
Rock Slide Rock
Swagger Normal
Sleep Talk Normal
Substitute Normal
Nature Power Normal
Confide Normal
Ally Switch Psychic
Block Normal
Counter Fighting
(N) Defense Curl Normal
Double-Edge Normal
Earth Power Ground
Electroweb Electric
Fire Punch Fire
Focus Punch Fighting
Iron Defense Steel
Magnet Rise Electric
Rock Climb Normal
Snore Normal
Stealth Rock Rock
Stomping Tantrum Ground
Superpower Fighting
Thunder Punch Electric
(P) headbutt Normal
(P) body slam Normal
(P) take down Normal
(P) seismic toss Fighting
(P) thunder wave Electric
(P) dig Ground
(P) screech Normal
(P) metronome Normal
(P) self-destruct Normal
(P) curse Ghost
(P) flail Normal
(P) scary face Normal
(P) mud-slap Ground
(P) zap cannon Electric
(P) endure Normal
(P) charge Electric
(P) mud shot Ground
(P) rock blast Rock
(P) shock wave Electric
(P) focus blast Fighting
(P) wide guard Rock
(P) wild charge Electric
(P) electric terrain Electric
(P) high horsepower Ground
(P) tera blast Normal
(P) hard press Steel
(P) supercell slam Electric
  • Abilities
  • Rock head
    Basic ability
  • Magnet pull
    Adv ability
  • Sturdy
    Adv ability
  • Galvanize
    Adv ability
  • Full guard
    High ability

Skill list

Athletics
4d+2
Acrobatics
2d+0
Combat
3d+2
Stealth
4d+0
Perception
3d+0
Focus
4d+1
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
0
Swim
3
Levitate
0
Burrow
3
H Jump
0
L Jump
1
  • Other capabilities
  • Naturewalk
    Cave, Mountain
  • Power 8
  • Magnetic
  • Underdog
  • Volatile Bomb
  • Zapper
Takes 2x from
ground
Takes 1.5x from
fighting
grass
water
Takes 1x from
bug
dark
dragon
fairy
ghost
ice
psychic
steel
rock
Takes 0.5x from
electric
fire
normal
poison
Takes 0.25x from
flying