Hitmontop

Base stats

HP
5
Attack
10
Defense
10
Sp. Atk
4
Sp. Def
11
Speed
7
Total
47
  • Other information
  • Size
    Medium (1.4m)
  • Weight class
    3 (48.0kg)
  • Gender distribution
    100%
    0%
    male
    female
  • Habitat
    urban

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Rolling Kick Fighting
(P) 1 tackle Normal
(P) 1 fake out Normal
(P) 1 helping hand Normal
6 Focus Energy Normal
10 Pursuit Dark
15 Quick Attack Normal
(P) 16 revenge Fighting
19 Rapid Spin Normal
24 Feint Normal
(P) 24 sucker punch Dark
28 Counter Fighting
(P) 32 dig Ground
33 Triple Kick Fighting
37 Agility Psychic
42 Gyro Ball Steel
46 Quick Guard Fighting
46 Wide Guard Rock
50 Detect Fighting
55 Close Combat Fighting
60 Endeavor Normal

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Bulk Up Fighting
Hidden Power Normal
Sunny Day Fire
Protect Normal
Rain Dance Water
Frustration Normal
Earthquake Ground
Return Normal
Brick Break Fighting
Double Team Normal
Sandstorm Rock
Aerial Ace Flying
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Low Sweep Fighting
Round Normal
Stone Edge Rock
Gyro Ball Steel
Bulldoze Ground
Rock Slide Rock
Swagger Normal
Sleep Talk Normal
Substitute Normal
Confide Normal
Body Slam Normal
(N) Close Combat Fighting
Covet Normal
(N) Detect Fighting
Double-Edge Normal
Drill Run Ground
(N) Endeavor Normal
Helping Hand Normal
Laser Focus Normal
Low Kick Fighting
Mega Kick Normal
Mud-Slap Ground
(N) Revenge Fighting
Role Play Psychic
Seismic Toss Fighting
Snore Normal
Sucker Punch Dark
Swift Normal
Twister Dragon
Uproar Normal
Vacuum Wave Fighting
(P) mega punch Normal
(P) headbutt Normal
(P) take down Normal
(P) counter Fighting
(P) strength Normal
(P) dig Ground
(P) agility Psychic
(P) mimic Normal
(P) focus energy Normal
(P) high jump kick Fighting
(P) curse Ghost
(P) reversal Fighting
(P) mach punch Fighting
(P) endure Normal
(P) rollout Rock
(P) baton pass Normal
(P) rapid spin Normal
(P) rock smash Fighting
(P) secret power Normal
(P) natural gift Normal
(P) feint Normal
(P) focus blast Fighting
(P) giga impact Normal
(P) bullet punch Steel
(P) captivate Normal
(P) retaliate Normal
(P) brutal swing Dark
(P) coaching Fighting
(P) triple axel Ice
(P) tera blast Normal
(P) ice spinner Ice
(P) upper hand Fighting
  • Abilities
  • Intimidate
    Basic ability
  • Technician
    Basic ability
  • Steadfast
    Adv ability
  • Discipline
    Adv ability
  • Whirlwind kicks
    High ability

Skill list

Athletics
5d+2
Acrobatics
4d+1
Combat
5d+0
Stealth
3d+0
Perception
3d+0
Focus
4d+1
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
0
Swim
3
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Power 6
Takes 1.5x from
fairy
flying
psychic
Takes 1x from
dragon
electric
fighting
fire
ghost
grass
ground
ice
normal
poison
steel
water
Takes 0.5x from
bug
dark
rock