Iron-Crown

Base stats

HP
9
Attack
7
Defense
19
Sp. Atk
12
Sp. Def
11
Speed
10
Total
68
  • Other information
  • Size
    Medium (1.6m)
  • Weight class
    5 (156.0kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Leer Normal
1 Confusion Psychic
(P) 1 metal claw Steel
(P) 1 electric terrain Electric
4 Glint* Steel
(P) 7 smart strike Steel
8 Thunder Shock Electric
12 Quick Guard Fighting
(P) 14 slash Normal
16 Psyshock Psychic
20 Iron Defense Steel
22 Flash Cannon Steel
24 Swift Normal
28 Volt Switch Electric
32 Tachyon Cutter Steel
34 Psychic Psychic
(P) 35 psycho cut Psychic
36 Aura Sphere Fighting
40 Hyper Beam Normal
44 Laser Focus Normal
46 Thunder Electric
48 Inferno Fire
(P) 49 sacred sword Fighting
50 Future Sight Psychic
52 Steel Beam Steel
(P) 84 metal burst Steel

TM/Tutor list

Move Type
Agility Psychic
Air Slash Flying
Attract Normal
Body Slam Normal
Brick Break Fighting
Bulldoze Ground
Calm Mind Psychic
Confide Normal
Dazzling Gleam Fairy
Double Team Normal
Double-Edge Normal
Dragon Pulse Dragon
(N) Electric Terrain Electric
Endure Normal
Expanding Force Psychic
Facade Normal
Focus Blast Fighting
Frustration Normal
Giga Impact Normal
Gravity Psychic
Heavy Slam Steel
Hidden Power Normal
Iron Head Steel
(N) Metal Burst Steel
(N) Metal Claw Steel
Metal Sound Steel
Protect Normal
Psychic Noise Psychic
(N) Psycho Cut Psychic
Rest Psychic
Return Normal
Round Normal
(N) Sacred Sword Fighting
Scary Face Normal
(N) Slash Normal
Sleep Talk Normal
(N) Smart Strike Steel
Solar Blade Grass
Stored Power Psychic
Substitute Normal
Supercell Slam Electric
Swagger Normal
Swords Dance Normal
Take Down Normal
Tera Blast Normal
Toxic Poison
X-Scissor Bug
Zen Headbutt Psychic
(P) hyper beam Normal
(P) psychic Psychic
(P) future sight Psychic
(P) iron defense Steel
(P) flash cannon Steel
(P) psyshock Psychic
(P) volt switch Electric
(P) steel beam Steel
  • Abilities
  • Quark Drive
    Basic ability
  • Intimidate
    Adv ability
  • Inner Focus
    Adv ability
  • Justified
    Adv ability
  • Supremacy
    High ability

Skill list

Athletics
4d+3
Acrobatics
5d+3
Combat
5d+3
Stealth
4d+0
Perception
4d+0
Focus
4d+3
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
0
Swim
5
Levitate
0
Burrow
0
H Jump
4
L Jump
4
  • Other capabilities
  • Naturewalk
    Urban
  • Power 8
  • Mountable 1
  • Breathless
  • Glow
  • Telekinetic
Takes 1.5x from
dark
fire
ghost
ground
Takes 1x from
bug
electric
fighting
water
Takes 0.5x from
dragon
fairy
flying
grass
ice
normal
steel
rock
Takes 0.25x from
psychic
Takes 0x from
poison