Iron-treads

Base stats

HP
9
Attack
11
Defense
12
Sp. Atk
7
Sp. Def
7
Speed
11
Total
57
  • Other information
  • Size
    Small (0.9m)
  • Weight class
    6 (240.0kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Horn Attack Normal
1 Defense Curl Normal
1 Rollout Rock
1 Bullet Punch Steel
1 Clayball* Ground
(P) 1 electric terrain Electric
4 Rapid Spin Normal
8 Lock-On Normal
12 Bulldoze Ground
14 Knock Off Dark
16 Spark Electric
20 Smart Strike Steel
24 Endeavor Normal
28 Stomping Tantrum Ground
30 Wild Charge Electric
32 Iron Head Steel
36 Earthquake Ground
40 Heavy Slam Steel
44 Steamroller Bug
48 Giga Impact Normal
52 Steel Roller Steel
(P) 77 megahorn Bug

TM/Tutor list

Move Type
Attract Normal
Body Press Fighting
Body Slam Normal
Confide Normal
Double Team Normal
Double-Edge Normal
Earth Power Ground
(N) Electric Terrain Electric
(N) Electro Ball Electric
Facade Normal
Flash Cannon Steel
Frustration Normal
(N) Gyro Ball Steel
Hard Press Steel
Hidden Power Normal
High Horsepower Ground
Hyper Beam Normal
Ice Fang Ice
Ice Spinner Ice
Iron Defense Steel
Iron Tail Steel
Metal Sound Steel
Mud Shot Ground
Mud-Slap Ground
Protect Normal
Rest Psychic
Return Normal
Rock Slide Rock
Rock Tomb Rock
Round Normal
Sandstorm Rock
Scary Face Normal
Sleep Talk Normal
Stealth Rock Rock
Steel Beam Steel
Stone Edge Rock
Substitute Normal
Supercell Slam Electric
Swagger Normal
Take Down Normal
Tera Blast Normal
Thunder Electric
Thunder Fang Electric
Toxic Poison
Volt Switch Electric
Zen Headbutt Psychic
(P) earthquake Ground
(P) knock off Dark
(P) endeavor Normal
(P) giga impact Normal
(P) iron head Steel
(P) heavy slam Steel
(P) bulldoze Ground
(P) wild charge Electric
(P) smart strike Steel
(P) stomping tantrum Ground
  • Abilities
  • Quark Drive
    Basic ability
  • Sturdy
    Adv ability
  • Battle Armor
    Adv ability
  • Sand Rush
    Adv ability
  • Ballistic
    High ability

Skill list

Athletics
5d+2
Acrobatics
2d+0
Combat
3d+2
Stealth
2d+0
Perception
3d+1
Focus
4d+1
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
0
Swim
4
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Naturewalk
    Desert, Urban
  • Power 7
  • Breathless
  • Glow
  • Magnetic
  • Mountable 1
  • Tracker
Takes 1.5x from
fighting
fire
ground
water
Takes 1x from
dark
ghost
grass
ice
Takes 0.5x from
bug
dragon
fairy
flying
normal
psychic
steel
Takes 0.25x from
rock
Takes 0x from
electric
poison