Jangmo-o

Base stats

HP
5
Attack
6
Defense
7
Sp. Atk
5
Sp. Def
5
Speed
5
Total
33
  • Other information
  • Size
    Small (0.6m)
  • Weight class
    3 (29.7kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Tackle Normal
5 Leer Normal
9 Bide Normal
13 Protect Normal
17 Dragon Tail Dragon
21 Scary Face Normal
25 Headbutt Normal
29 Work Up Normal
33 Screech Normal
37 Iron Defense Steel
41 Dragon Claw Dragon
45 Noble Roar Normal
49 Dragon Dance Dragon
53 Outrage Dragon

TM/Tutor list

Move Type
Work Up Normal
Dragon Claw Dragon
Roar Normal
Toxic Poison
Bulk Up Fighting
Hidden Power Normal
Taunt Dark
Protect Normal
Safeguard Normal
Frustration Normal
Earthquake Ground
Return Normal
Brick Break Fighting
Double Team Normal
Sandstorm Rock
Rock Tomb Rock
Aerial Ace Flying
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Echoed Voice Normal
Focus Blast Fighting
False Swipe Normal
Shadow Claw Ghost
Payback Dark
Swords Dance Normal
Bulldoze Ground
Rock Slide Rock
X-Scissor Bug
Dragon Tail Dragon
Swagger Normal
Sleep Talk Normal
Substitute Normal
Confide Normal
Counter Fighting
Dragon Breath Dragon
Reversal Fighting
Aqua Tail Water
Draco Meteor Dragon
Dragon Pulse Dragon
Dual Chop Dragon
Iron Defense Steel
Iron Head Steel
Iron Tail Steel
Low Kick Fighting
Outrage Dragon
Snore Normal
Uproar Normal
(P) body slam Normal
(P) take down Normal
(P) screech Normal
(P) scary face Normal
(P) endure Normal
(P) focus punch Fighting
(P) dragon dance Dragon
(P) fling Dark
(P) breaking swipe Dragon
(P) scale shot Dragon
(P) tera blast Normal
(P) dragon cheer Dragon
  • Abilities
  • Soundproof
    Basic ability
  • Overcoat
    Basic ability
  • Bulletproof
    Adv ability
  • Justified
    Adv ability
  • Discipline
    High ability

Skill list

Athletics
3d+0
Acrobatics
2d+0
Combat
3d+1
Stealth
3d+-1
Perception
3d+0
Focus
3d+1
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
4
Sky
0
Swim
2
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Naturewalk
    Mountain
  • Power 3
  • Underdog
Takes 1.5x from
dragon
fairy
ice
Takes 1x from
bug
dark
fighting
flying
ghost
ground
normal
poison
psychic
steel
rock
Takes 0.5x from
electric
fire
grass
water