Linoone-Galar

Base stats

HP
8
Attack
7
Defense
6
Sp. Atk
5
Sp. Def
6
Speed
10
Total
42
  • Other information
  • Size
    Small (0.5m)
  • Weight class
    3 (32.5kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    grassland

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Night Slash Dark
(P) 1 tackle Normal
(P) 1 pin missile Bug
(P) 1 leer Normal
(P) 1 switcheroo Dark
(P) 1 baby-doll eyes Fairy
3 Sand Attack Ground
6 Lick Ghost
9 Snarl Dark
12 Headbutt Normal
15 Hone Claws Dark
18 Fury Swipes Normal
23 Rest Psychic
28 Take Down Normal
33 Scary Face Normal
38 Counter Fighting
43 Taunt Dark
48 Double-Edge Normal

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Taunt Dark
Ice Beam Ice
Blizzard Ice
Hyper Beam Normal
Protect Normal
Rain Dance Water
Frustration Normal
Thunderbolt Electric
Thunder Electric
Return Normal
Shadow Ball Ghost
Double Team Normal
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Round Normal
Fling Dark
Shadow Claw Ghost
Payback Dark
Giga Impact Normal
Thunder Wave Electric
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Surf Water
Snarl Dark
Confide Normal
(N) Baby-Doll Eyes Fairy
Body Press Fighting
Body Slam Normal
Double-Edge Normal
Endure Normal
Gunk Shot Poison
Helping Hand Normal
Hyper Voice Normal
Icy Wind Ice
Iron Tail Steel
Knock Off Dark
(N) Pin Missile Bug
Seed Bomb Grass
Stomping Tantrum Ground
Swift Normal
(N) Switcheroo Dark
Throat Chop Dark
Trick Psychic
Whirlpool Water
(P) dig Ground
(P) screech Normal
(P) snore Normal
(P) scary face Normal
(P) fake tears Dark
(P) mud shot Ground
(P) assurance Dark
(P) retaliate Normal
(P) lash out Dark
  • Abilities
  • Pickup
    Basic ability
  • Gluttony
    Basic ability
  • Quick feet
    Adv ability
  • Sprint
    Adv ability
  • Tough claws
    High ability

Skill list

Athletics
3d+0
Acrobatics
4d+0
Combat
3d+0
Stealth
4d+0
Perception
5d+0
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
0
Swim
4
Levitate
0
Burrow
0
H Jump
2
L Jump
3
  • Other capabilities
  • Naturewalk
    Forest, Grassland
  • Power 3
  • Darkvision
  • Tracker
  • Underdog
  • Scavenger
Takes 2x from
fighting
Takes 1.5x from
bug
fairy
Takes 1x from
dragon
electric
fire
flying
grass
ground
ice
normal
poison
steel
rock
water
Takes 0.5x from
dark
Takes 0x from
ghost
psychic