Mantyke

Base stats

HP
5
Attack
2
Defense
5
Sp. Atk
6
Sp. Def
12
Speed
5
Total
35
  • Other information
  • Size
    Medium (1.0m)
  • Weight class
    4 (65.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Bubble Water
1 Tackle Normal
(P) 1 water gun Water
3 Supersonic Normal
7 Bubble Beam Water
(P) 9 aerial ace Flying
11 Confuse Ray Ghost
14 Wing Attack Flying
16 Headbutt Normal
19 Water Pulse Water
23 Wide Guard Rock
27 Take Down Normal
(P) 29 roost Flying
32 Agility Psychic
36 Air Slash Flying
39 Aqua Ring Water
46 Bounce Flying
(P) 47 double-edge Normal
49 Hydro Pump Water

TM/Tutor list

Move Type
Toxic Poison
Hail Ice
Hidden Power Normal
Ice Beam Ice
Blizzard Ice
Protect Normal
Rain Dance Water
Frustration Normal
Earthquake Ground
Return Normal
Double Team Normal
Aerial Ace Flying
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Scald Water
Acrobatics Flying
Bulldoze Ground
Rock Slide Rock
Swagger Normal
Sleep Talk Normal
Substitute Normal
Surf Water
Waterfall Water
Confide Normal
Amnesia Psychic
Haze Ice
Mirror Coat Psychic
Mud Sport Ground
Signal Beam Bug
Slam Normal
Splash Normal
Tailwind Flying
Twister Dragon
Water Sport Water
Air Cutter Flying
Aqua Ring Water
Bounce Flying
Dive Water
Helping Hand Normal
Icy Wind Ice
Mud-Slap Ground
Snore Normal
Swift Normal
Water Pulse Water
Whirlpool Water
(P) headbutt Normal
(P) hydro pump Water
(P) agility Psychic
(P) confuse ray Ghost
(P) endure Normal
(P) secret power Normal
(P) natural gift Normal
(P) air slash Flying
(P) captivate Normal
(P) wide guard Rock
  • Abilities
  • Water absorb
    Basic ability
  • Wonder skin
    Basic ability
  • Serene grace
    Adv ability
  • Swift swim
    Adv ability
  • Water veil
    High ability

Skill list

Athletics
2d+0
Acrobatics
3d+0
Combat
1d+0
Stealth
2d+0
Perception
2d+1
Focus
2d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
1
Sky
0
Swim
5
Levitate
0
Burrow
0
H Jump
2
L Jump
1
  • Other capabilities
  • Naturewalk
    Ocean
  • Power 2
  • Gilled
  • Fountain
  • Underdog
Takes 2x from
electric
Takes 1.5x from
rock
Takes 1x from
dark
dragon
fairy
flying
ghost
grass
ice
normal
poison
psychic
Takes 0.5x from
bug
fighting
fire
steel
water
Takes 0x from
ground