Petilil

Base stats

HP
5
Attack
4
Defense
5
Sp. Atk
7
Sp. Def
5
Speed
3
Total
29
  • Other information
  • Size
    Small (0.5m)
  • Weight class
    1 (6.6kg)
  • Gender distribution
    0%
    100%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Absorb Grass
4 Growth Normal
(P) 5 leafage Grass
8 Leech Seed Grass
10 Sleep Powder Grass
(P) 12 charm Fairy
13 Mega Drain Grass
(P) 15 poison powder Poison
17 Synthesis Grass
19 Magical Leaf Grass
22 Stun Spore Grass
26 Giga Drain Grass
28 Aromatherapy Grass
31 Helping Hand Normal
35 Energy Ball Grass
37 Entrainment Normal
(P) 37 recover Normal
40 Sunny Day Fire
44 After You Normal
46 Leaf Storm Grass

TM/Tutor list

Move Type
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Protect Normal
Safeguard Normal
Frustration Normal
Solar Beam Grass
Return Normal
Double Team Normal
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Energy Ball Grass
Dream Eater Psychic
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Nature Power Normal
Confide Normal
Bide Normal
Charm Fairy
Encore Normal
Endure Normal
Grass Whistle Grass
Healing Wish Psychic
Ingrain Grass
Natural Gift Normal
Sweet Scent Normal
Worry Seed Grass
After You Normal
Covet Normal
Giga Drain Grass
Heal Bell Normal
Helping Hand Normal
Laser Focus Normal
Seed Bomb Grass
Snore Normal
Synthesis Grass
(P) cut Normal
(P) flash Normal
(P) secret power Normal
(P) bullet seed Grass
(P) magical leaf Grass
(P) leaf storm Grass
(P) pollen puff Bug
(P) grassy glide Grass
(P) tera blast Normal
(P) trailblaze Grass
  • Abilities
  • Own tempo
    Basic ability
  • Chlorophyll
    Basic ability
  • Leaf guard
    Adv ability
  • Flower veil
    Adv ability
  • Gentle vibe
    High ability

Skill list

Athletics
2d+1
Acrobatics
2d+1
Combat
2d+0
Stealth
2d+1
Perception
3d+1
Focus
3d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
4
Sky
0
Swim
1
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Naturewalk
    Grassland, Forest
  • Power 2
  • Herb Growth
  • Underdog
Takes 1.5x from
bug
fire
flying
ice
poison
Takes 1x from
dark
dragon
fairy
fighting
ghost
normal
psychic
steel
rock
Takes 0.5x from
electric
grass
ground
water