Quaxwell

Base stats

HP
7
Attack
9
Defense
7
Sp. Atk
7
Sp. Def
6
Speed
7
Total
43
  • Other information
  • Size
    Medium (1.2m)
  • Weight class
    2 (21.5kg)
  • Gender distribution
    87.5%
    12.5%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Agility Psychic
1 Double Hit Normal
1 Pound Normal
1 Growl Normal
1 Aqua Jet Water
(P) 1 water gun Water
7 Work Up Normal
10 Double Kick Fighting
(P) 10 wing attack Flying
13 Flip Turn Water
16 Feather Dance Flying
(P) 17 water pulse Water
19 Low Sweep Fighting
22 Aqua Cutter Water
25 Focus Energy Normal
(P) 27 air slash Flying
28 Drill Peck Flying
32 Triple Kick Fighting
35 Mega Kick Normal
38 Acrobatics Flying
42 Liquidation Water
45 Laser Focus Normal
48 Close Combat Fighting
51 Wave Crash Water

TM/Tutor list

Move Type
Aerial Ace Flying
Air Cutter Flying
Air Slash Flying
Attract Normal
Baton Pass Normal
Brave Bird Flying
Bullet Punch Steel
Chilling Water Water
Coaching Fighting
Confide Normal
Crush* Fairy
Detect Fighting
Disarming Voice Fairy
Double Team Normal
Encore Normal
Endure Normal
Facade Normal
Frustration Normal
Helping Hand Normal
Hidden Power Normal
Hydro Pump Water
Last Resort Normal
Low Kick Fighting
Lunge Bug
Misty Terrain Fairy
Play Rough Fairy
Protect Normal
Psych Up Normal
(N) Rain Dance Water
(N) Rapid Spin Normal
Rest Psychic
Return Normal
Roost Flying
Round Normal
Sleep Talk Normal
Steel Roller Steel
Surf Water
Swagger Normal
Swift Normal
Take Down Normal
Tera Blast Normal
Toxic Poison
Triple Axel Ice
Water Pledge Water
Whirlpool Water
Wing Attack Flying
(P) feather dance Flying
(P) water pulse Water
(P) low sweep Fighting
(P) acrobatics Flying
(P) liquidation Water
(P) flip turn Water
  • Abilities
  • Torrent
    Basic ability
  • Dancer
    Basic ability
  • Moxie
    Adv ability
  • Box Step
    Adv ability
  • Dazzling
    High ability

Skill list

Athletics
2d+0
Acrobatics
4d+1
Combat
3d+0
Stealth
2d+0
Perception
3d+0
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
6
Sky
0
Swim
5
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Naturewalk
    Beach. Ocean
  • Power 4
  • Underdog
  • Fountain
Takes 1.5x from
electric
grass
Takes 1x from
bug
dark
dragon
fairy
fighting
flying
ghost
ground
normal
poison
psychic
rock
Takes 0.5x from
fire
ice
steel
water