Shaymin-Sky

Base stats

HP
10
Attack
10
Defense
8
Sp. Atk
12
Sp. Def
8
Speed
13
Total
61
  • Other information
  • Size
    Small (0.4m)
  • Weight class
    1 (5.2kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Growth Normal
5 Magical Leaf Grass
10 Leech Seed Grass
14 Quick Attack Normal
19 Sweet Scent Normal
23 Natural Gift Normal
28 Worry Seed Grass
32 Air Slash Flying
37 Energy Ball Grass
41 Sweet Kiss Fairy
46 Leaf Storm Grass
(P) 46 play rough Fairy
50 Seed Flare Grass

TM/Tutor list

Move Type
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Hyper Beam Normal
Protect Normal
Safeguard Normal
Frustration Normal
Solar Beam Grass
Return Normal
Psychic Psychic
Double Team Normal
Facade Normal
Rest Psychic
Round Normal
Energy Ball Grass
Giga Impact Normal
Swords Dance Normal
Psych Up Normal
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Nature Power Normal
Dazzling Gleam Fairy
Confide Normal
Bullet Seed Grass
Covet Normal
Giga Drain Grass
Laser Focus Normal
Last Resort Normal
Mud-Slap Ground
Seed Bomb Grass
Snore Normal
Swift Normal
Synthesis Grass
Tailwind Flying
Worry Seed Grass
Zen Headbutt Psychic
(P) headbutt Normal
(P) take down Normal
(P) double-edge Normal
(P) flash Normal
(P) endure Normal
(P) baton pass Normal
(P) endeavor Normal
(P) secret power Normal
(P) air cutter Flying
(P) aerial ace Flying
(P) magical leaf Grass
(P) natural gift Normal
(P) air slash Flying
(P) earth power Ground
(P) leaf storm Grass
(P) ominous wind Ghost
(P) petal blizzard Grass
(P) disarming voice Fairy
(P) grassy terrain Grass
(P) play rough Fairy
(P) baby-doll eyes Fairy
(P) grassy glide Grass
(P) tera blast Normal
(P) trailblaze Grass
  • Abilities
  • Serene grace
    Basic ability
  • Leaf guard
    Adv ability
  • Sol veil
    Adv ability
  • Rocket
    Adv ability
  • Leaf Rush
    High ability

Skill list

Athletics
4d+0
Acrobatics
5d+2
Combat
4d+0
Stealth
3d+0
Perception
3d+1
Focus
3d+1
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
10
Swim
5
Levitate
0
Burrow
0
H Jump
3
L Jump
3
  • Other capabilities
  • Naturewalk
    Grassland, Forest
  • Power 2
  • Sprouter
  • Telepath
  • Forme Change
Takes 2x from
ice
Takes 1.5x from
fire
flying
poison
rock
Takes 1x from
bug
dark
dragon
electric
fairy
ghost
normal
psychic
steel
Takes 0.5x from
fighting
water
Takes 0.25x from
grass
Takes 0x from
ground