Shroodle

Base stats

HP
4
Attack
7
Defense
4
Sp. Atk
4
Sp. Def
4
Speed
8
Total
31
  • Other information
  • Size
    Small (0.2m)
  • Weight class
    1 (0.7kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Scratch Normal
1 Leer Normal
5 Acid Spray Poison
8 Bite Dark
8 Fury Swipes Normal
10 Switcheroo Dark
12 Poison Fang Poison
14 Fake Out Normal
16 Knock Off Dark
18 Flatter Dark
21 Slash Normal
24 U-Turn Bug
26 Bullet Seed Grass
29 Poison Jab Poison
32 Taunt Dark
34 Night Slash Dark
36 First Impression Bug
38 Substitute Normal
41 Seed Bomb Grass
44 Gunk shot Poison
48 Last Resort Normal

TM/Tutor list

Move Type
Acrobatics Flying
Attract Normal
Baton Pass Normal
Confide Normal
Copycat Normal
Cross Poison Poison
Cut Normal
Dig Ground
Double Team Normal
Double-Edge Normal
Encore Normal
Endeavor Normal
Endure Normal
Facade Normal
(N) Fling Dark
Foul Play Dark
Frustration Normal
Giga Impact Normal
Helping Hand Normal
Hidden Power Normal
Low Kick Fighting
Low Sweep Fighting
Metronome Normal
Mud Shot Ground
Mud-Slap Ground
Nasty Plot Dark
(N) Parting Shot Dark
(N) Poison Tail Poison
Pounce Bug
Protect Normal
Psych Up Normal
Rain Dance Water
Rest Psychic
Return Normal
Round Normal
Scary Face Normal
Shadow Claw Ghost
Skitter Smack Bug
Sleep Talk Normal
Sludge Bomb Poison
Sludge Wave Poison
Sunny Day Fire
Super Fang Normal
(N) Swagger Normal
Swords Dance Normal
Take Down Normal
Tera Blast Normal
(N) Thief Dark
Throat Chop Dark
Toxic Poison
Trailblaze Grass
(N) Venoshock Poison
X-Scissor Bug
(P) substitute Normal
(P) taunt Dark
(P) knock off Dark
(P) u-turn Bug
(P) poison jab Poison
(P) gunk shot Poison
(P) acid spray Poison
  • Abilities
  • Unburden
    Basic ability
  • Pickpocket
    Basic ability
  • Stench
    Adv ability
  • Neurotoxin
    Adv ability
  • Prankster
    High ability

Skill list

Athletics
2d+0
Acrobatics
3d+0
Combat
2d+0
Stealth
4d+0
Perception
3d+2
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
4
Sky
0
Swim
1
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Naturewalk
    Forest
  • Power 1
  • Underdog
  • Intoxicator
  • Stealth
  • Wallclimber
Takes 1.5x from
ground
psychic
Takes 1x from
dark
dragon
electric
fighting
fire
flying
ice
normal
steel
rock
water
Takes 0.5x from
bug
fairy
grass
poison
Takes 0x from
ghost