Simisage

Base stats

HP
8
Attack
10
Defense
6
Sp. Atk
10
Sp. Def
6
Speed
10
Total
50
  • Other information
  • Size
    Medium (1.1m)
  • Weight class
    3 (30.5kg)
  • Gender distribution
    87.5%
    12.5%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
4 Leer Normal
7 Lick Ghost
10 Vine Whip Grass
13 Fury Swipes Normal
16 Leech Seed Grass
19 Bite Dark
22 Seed Bomb Grass
25 Torment Dark
28 Fling Dark
31 Acrobatics Flying
34 Grass Knot Grass
37 Recycle Normal
40 Natural Gift Normal
43 Crunch Dark

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Taunt Dark
Hyper Beam Normal
Protect Normal
Frustration Normal
Solar Beam Grass
Return Normal
Brick Break Fighting
Double Team Normal
Rock Tomb Rock
Torment Dark
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Low Sweep Fighting
Round Normal
Focus Blast Fighting
Energy Ball Grass
Fling Dark
Acrobatics Flying
Shadow Claw Ghost
Payback Dark
Giga Impact Normal
Rock Slide Rock
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Nature Power Normal
Confide Normal
Bullet Seed Grass
Covet Normal
Endeavor Normal
Focus Punch Fighting
Gastro Acid Poison
Giga Drain Grass
Grass Pledge Grass
Gunk Shot Poison
Helping Hand Normal
Iron Tail Steel
Knock Off Dark
Low Kick Fighting
Recycle Normal
Role Play Psychic
(N) Seed Bomb Grass
Snore Normal
Superpower Fighting
Synthesis Grass
Throat Chop Dark
Uproar Normal
Worry Seed Grass
(P) cut Normal
(P) dig Ground
(P) flash Normal
(P) rock smash Fighting
(P) secret power Normal
(P) hone claws Dark
(P) power-up punch Fighting
  • Abilities
  • Decoy
    Basic ability
  • Gluttony
    Basic ability
  • Chlorophyll
    Adv ability
  • Sap sipper
    Adv ability
  • Overgrow
    High ability

Skill list

Athletics
4d+2
Acrobatics
5d+3
Combat
3d+2
Stealth
4d+2
Perception
3d+0
Focus
3d+1
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
0
Swim
3
Levitate
0
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Naturewalk
    Forest, Grassland
  • Power 4
Takes 1.5x from
bug
fire
flying
ice
poison
Takes 1x from
dark
dragon
fairy
fighting
ghost
normal
psychic
steel
rock
Takes 0.5x from
electric
grass
ground
water