Skiddo

Base stats

HP
7
Attack
7
Defense
5
Sp. Atk
6
Sp. Def
6
Speed
5
Total
36
  • Other information
  • Size
    Small (0.9m)
  • Weight class
    3 (31.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Tackle Normal
1 Growth Normal
7 Vine Whip Grass
9 Tail Whip Normal
12 Leech Seed Grass
13 Razor Leaf Grass
16 Worry Seed Grass
20 Synthesis Grass
22 Take Down Normal
26 Bulldoze Ground
30 Seed Bomb Grass
34 Bulk Up Fighting
38 Double-Edge Normal
42 Horn Leech Grass
45 Leaf Blade Grass
50 Milk Drink Normal

TM/Tutor list

Move Type
Work Up Normal
Roar Normal
Toxic Poison
Bulk Up Fighting
Hidden Power Normal
Sunny Day Fire
Protect Normal
Rain Dance Water
Frustration Normal
Solar Beam Grass
Return Normal
Brick Break Fighting
Double Team Normal
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Energy Ball Grass
Payback Dark
Bulldoze Ground
Rock Slide Rock
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Wild Charge Electric
Surf Water
Nature Power Normal
Confide Normal
Defense Curl Normal
Grassy Terrain Grass
Rollout Rock
Double-Edge Normal
Giga Drain Grass
Iron Tail Steel
Seed Bomb Grass
Snore Normal
Synthesis Grass
Worry Seed Grass
Zen Headbutt Psychic
(P) body slam Normal
(P) take down Normal
(P) strength Normal
(P) dig Ground
(P) mud-slap Ground
(P) endure Normal
(P) milk drink Normal
(P) rock smash Fighting
(P) helping hand Normal
(P) endeavor Normal
(P) secret power Normal
(P) bullet seed Grass
(P) mud shot Ground
(P) magical leaf Grass
(P) leaf storm Grass
(P) retaliate Normal
(P) play rough Fairy
(P) stomping tantrum Ground
(P) grassy glide Grass
(P) tera blast Normal
(P) trailblaze Grass
  • Abilities
  • Grass pelt
    Basic ability
  • Chlorophyll
    Adv ability
  • Rock Head
    Adv ability
  • Sap Sipper
    Adv ability
  • Noble Steed
    High ability

Skill list

Athletics
3d+2
Acrobatics
3d+0
Combat
2d+0
Stealth
3d+2
Perception
2d+0
Focus
2d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
6
Sky
0
Swim
3
Levitate
0
Burrow
0
H Jump
2
L Jump
3
  • Other capabilities
  • Naturewalk
    Grassland, Forest
  • Power 3
  • Underdog
  • Mountable 1
Takes 1.5x from
bug
fire
flying
ice
poison
Takes 1x from
dark
dragon
fairy
fighting
ghost
normal
psychic
steel
rock
Takes 0.5x from
electric
grass
ground
water