Sunkern

Base stats

HP
3
Attack
3
Defense
3
Sp. Atk
3
Sp. Def
3
Speed
3
Total
18
  • Other information
  • Size
    Small (0.3m)
  • Weight class
    1 (1.8kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    grassland

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Absorb Grass
1 Growth Normal
(P) 1 tackle Normal
4 Ingrain Grass
7 Grass Whistle Grass
10 Mega Drain Grass
13 Leech Seed Grass
16 Razor Leaf Grass
19 Worry Seed Grass
22 Giga Drain Grass
25 Endeavor Normal
28 Synthesis Grass
31 Natural Gift Normal
34 Solar Beam Grass
37 Double-Edge Normal
40 Sunny Day Fire
43 Seed Bomb Grass

TM/Tutor list

Move Type
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Light Screen Psychic
Protect Normal
Safeguard Normal
Frustration Normal
Solar Beam Grass
Return Normal
Double Team Normal
Sludge Bomb Poison
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Energy Ball Grass
Swords Dance Normal
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Nature Power Normal
Confide Normal
Bide Normal
Curse Ghost
Encore Normal
Endure Normal
Grassy Terrain Grass
Helping Hand Normal
Morning Sun Normal
Sweet Scent Normal
After You Normal
Bullet Seed Grass
Double-Edge Normal
Earth Power Ground
Endeavor Normal
Giga Drain Grass
Seed Bomb Grass
Snore Normal
Synthesis Grass
Uproar Normal
Worry Seed Grass
(P) cut Normal
(P) take down Normal
(P) leech seed Grass
(P) mimic Normal
(P) flash Normal
(P) rain dance Water
(P) ingrain Grass
(P) secret power Normal
(P) weather ball Normal
(P) grass whistle Grass
(P) magical leaf Grass
(P) natural gift Normal
(P) leaf storm Grass
(P) captivate Normal
(P) tera blast Normal
(P) trailblaze Grass
  • Abilities
  • Sun blanket
    Basic ability
  • Solar power
    Basic ability
  • Chlorophyll
    Adv ability
  • Early bird
    Adv ability
  • Drought
    High ability

Skill list

Athletics
2d+1
Acrobatics
3d+2
Combat
1d+0
Stealth
3d+1
Perception
3d+1
Focus
3d+1
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
1
Sky
0
Swim
1
Levitate
4
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Naturewalk
    Grassland, Forest
  • Power 1
  • Underdog
Takes 1.5x from
bug
fire
flying
ice
poison
Takes 1x from
dark
dragon
fairy
fighting
ghost
normal
psychic
steel
rock
Takes 0.5x from
electric
grass
ground
water