Tatsugiri

Base stats

HP
7
Attack
5
Defense
6
Sp. Atk
12
Sp. Def
10
Speed
8
Total
48
  • Other information
  • Size
    Small (0.3m)
  • Weight class
    1 (8.0kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Water Gun Water
1 Splash Normal
1 Harden Normal
4 Helping Hand Normal
8 Dragon Breath Dragon
11 Water Pulse Water
14 Mud Shot Ground
17 Twister Dragon
20 Snarl Dark
23 Brine Water
25 Mud Bomb Ground
28 Soak Water
30 Taunt Dark
33 Dragon Pulse Dragon
35 Dark Pulse Dark
36 Memento Dark
38 Muddy Water Water
40 Nasty Plot Dark
44 Mirror Coat Psychic
48 Foul Play Dark
53 Hydro Pump Water

TM/Tutor list

Move Type
Attract Normal
Aura Sphere Fighting
Baton Pass Normal
Calm Mind Psychic
(N) Chilling Water Water
Confide Normal
Counter Fighting
Double Team Normal
Draco Meteor Dragon
Dragon Cheer Dragon
Dragon Dance Dragon
Endure Normal
Facade Normal
Fake Tears Dark
Focus Blast Fighting
Frustration Normal
Giga Impact Normal
Hidden Power Normal
Hyper Beam Normal
Ice Beam Ice
(N) Icy Wind Ice
Lunge Bug
Mud-Slap Ground
Outrage Dragon
Protect Normal
Psychic Psychic
Psych Up Normal
Psyshock Psychic
Rain Dance Water
Rapid Spin Normal
Rest Psychic
Return Normal
Round Normal
Scald Water
Scale Shot Dragon
Sleep Talk Normal
Substitute Normal
Sucker Punch Dark
Surf Water
Swagger Normal
Swift Normal
Take Down Normal
Tera Blast Normal
Toxic Poison
Whirlpool Water
(P) hydro pump Water
(P) taunt Dark
(P) helping hand Normal
(P) muddy water Water
(P) water pulse Water
(P) dragon pulse Dragon
(P) nasty plot Dark
  • Abilities
  • Commander
    Basic ability
  • Storm Drain
    Adv ability
  • Decoy
    Adv ability
  • Teamwork
    Adv ability
  • Pack Hunt
    High ability

Skill list

Athletics
1d+0
Acrobatics
3d+0
Combat
1d+0
Stealth
3d+1
Perception
4d+0
Focus
2d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
4
Sky
0
Swim
5
Levitate
0
Burrow
0
H Jump
1
L Jump
1
  • Other capabilities
  • Power 1
Takes 1.5x from
dragon
fairy
Takes 1x from
bug
dark
electric
fighting
flying
ghost
grass
ground
ice
normal
poison
psychic
rock
Takes 0.5x from
steel
Takes 0.25x from
fire
water