Thwackey

Base stats

HP
7
Attack
9
Defense
7
Sp. Atk
6
Sp. Def
6
Speed
8
Total
43
  • Other information
  • Size
    Small (0.7m)
  • Weight class
    2 (14.0kg)
  • Gender distribution
    87.5%
    12.5%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Double Hit Normal
(P) 1 scratch Normal
(P) 1 growl Normal
6 Branch Poke Grass
8 Taunt Dark
12 Razor Leaf Grass
19 Screech Normal
24 Knock Off Dark
30 Slam Normal
36 Uproar Normal
42 Wood Hammer Grass
48 Endeavor Normal

TM/Tutor list

Move Type
Work Up Normal
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Taunt Dark
Protect Normal
Frustration Normal
Solar Beam Grass
Return Normal
Double Team Normal
Facade Normal
Rest Psychic
Attract Normal
Round Normal
Energy Ball Grass
False Swipe Normal
Fling Dark
Acrobatics Flying
Swords Dance Normal
Swagger Normal
Sleep Talk Normal
Grass Knot Grass
U-Turn Bug
Substitute Normal
Nature Power Normal
Confide Normal
Drain Punch Fighting
Endeavor Normal
Endure Normal
Giga Drain Grass
Grass Pledge Grass
Knock Off Dark
Low Kick Fighting
Mega Kick Normal
Mega Punch Normal
Snore Normal
Swift Normal
Uproar Normal
Worry Seed Grass
(P) body slam Normal
(P) take down Normal
(P) double-edge Normal
(P) strength Normal
(P) leech seed Grass
(P) growth Normal
(P) screech Normal
(P) focus energy Normal
(P) thief Dark
(P) scary face Normal
(P) fake out Normal
(P) bullet seed Grass
(P) magical leaf Grass
(P) hammer arm Fighting
(P) assurance Dark
(P) seed bomb Grass
(P) leaf storm Grass
(P) grassy terrain Grass
(P) solar blade Grass
(P) grassy glide Grass
(P) tera blast Normal
(P) trailblaze Grass
  • Abilities
  • Overgrow
    Basic ability
  • Vital spirit
    Basic ability
  • Drown out
    Adv ability
  • Celebrate
    Adv ability
  • Grassy surge
    High ability

Skill list

Athletics
4d+0
Acrobatics
4d+2
Combat
3d+0
Stealth
3d+1
Perception
3d+0
Focus
4d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
0
Swim
4
Levitate
0
Burrow
0
H Jump
3
L Jump
3
  • Other capabilities
  • Naturewalk
    Forest
  • Power 3
  • Pack Mon
  • Underdog
Takes 1.5x from
bug
fire
flying
ice
poison
Takes 1x from
dark
dragon
fairy
fighting
ghost
normal
psychic
steel
rock
Takes 0.5x from
electric
grass
ground
water