Xurkitree

Base stats

HP
8
Attack
9
Defense
7
Sp. Atk
17
Sp. Def
7
Speed
8
Total
56
  • Other information
  • Size
    Huge (3.8m)
  • Weight class
    5 (100.0kg)
  • Gender distribution
    No gender
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Spark Electric
1 Charge Electric
1 Wrap Normal
1 Thunder Shock Electric
(P) 1 tail glow Bug
4 Thunder Wave Electric
7 Shock Wave Electric
10 Ingrain Grass
12 Thunder Punch Electric
15 Eerie Impulse Electric
16 Signal Beam Bug
19 Thunderbolt Electric
22 Hypnosis Psychic
24 Discharge Electric
27 Electric Terrain Electric
30 Power Whip Grass
34 Ion Deluge Electric
37 Zap Cannon Electric
(P) 50 magnet rise Electric

TM/Tutor list

Move Type
Calm Mind Psychic
Toxic Poison
Hidden Power Normal
Sunny Day Fire
Hyper Beam Normal
Light Screen Psychic
Protect Normal
Rain Dance Water
Frustration Normal
Solar Beam Grass
Thunderbolt Electric
Thunder Electric
Return Normal
Double Team Normal
Reflect Psychic
Facade Normal
Rest Psychic
Round Normal
Energy Ball Grass
Fling Dark
Charge Beam Electric
Brutal Swing Dark
Giga Impact Normal
Volt Switch Electric
Thunder Wave Electric
Grass Knot Grass
Swagger Normal
Sleep Talk Normal
Substitute Normal
Wild Charge Electric
Nature Power Normal
Dazzling Gleam Fairy
Confide Normal
Bind Normal
Electroweb Electric
Gravity Psychic
Magic Coat Psychic
Magnet Rise Electric
Shock Wave Electric
Signal Beam Bug
Snore Normal
(N) Tail Glow Bug
Thunder Punch Electric
(P) endure Normal
(P) power whip Grass
(P) electro ball Electric
(P) eerie impulse Electric
(P) electric terrain Electric
(P) rising voltage Electric
  • Abilities
  • Beast boost
    Basic ability
  • Hypnotic
    Adv ability
  • Lightning rod
    Adv ability
  • Illuminate
    Adv ability
  • Type Aura
    High ability

Skill list

Athletics
4d+1
Acrobatics
4d+0
Combat
4d+0
Stealth
3d+0
Perception
4d+0
Focus
5d+2
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
0
Swim
3
Levitate
0
Burrow
0
H Jump
2
L Jump
3
  • Other capabilities
  • Power 9
  • Glow
  • Reach (3)
  • Zapper
Takes 1.5x from
ground
Takes 1x from
bug
dark
dragon
fairy
fighting
fire
ghost
grass
ice
normal
poison
psychic
rock
water
Takes 0.5x from
electric
flying
steel