Yamask-Galar

Base stats

HP
4
Attack
6
Defense
9
Sp. Atk
3
Sp. Def
7
Speed
3
Total
32
  • Other information
  • Size
    Small (0.5m)
  • Weight class
    1 (1.5kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
1 Astonish Ghost
1 Protect Normal
4 Haze Ice
8 Night Shade Ghost
12 Disable Normal
16 Brutal Swing Dark
20 Crafty Shield Fairy
24 Hex Ghost
28 Mean Look Normal
32 Slam Normal
36 Curse Ghost
40 Shadow Ball Ghost
44 Earthquake Ground
48 Power Split Psychic
48 Guard Split Psychic
52 Destiny Bond Ghost

TM/Tutor list

Move Type
Calm Mind Psychic
Toxic Poison
Hidden Power Normal
Protect Normal
Rain Dance Water
Safeguard Normal
Frustration Normal
Earthquake Ground
Return Normal
Psychic Psychic
Shadow Ball Ghost
Double Team Normal
Sandstorm Rock
Rock Tomb Rock
Facade Normal
Rest Psychic
Attract Normal
Thief Dark
Round Normal
Energy Ball Grass
Brutal Swing Dark
Will-O-Wisp Fire
Payback Dark
Rock Slide Rock
Swagger Normal
Sleep Talk Normal
Substitute Normal
Trick Room Psychic
Dark Pulse Dark
Confide Normal
Memento Dark
Ally Switch Psychic
Earth Power Ground
Endure Normal
Iron Defense Steel
Skill Swap Psychic
Snore Normal
Trick Psychic
Wonder Room Psychic
Zen Headbutt Psychic
(P) imprison Psychic
(P) fake tears Dark
(P) toxic spikes Poison
(P) nasty plot Dark
(P) hex Ghost
(P) poltergeist Ghost
  • Abilities
  • Wandering spirit
    Basic ability
  • Sand force
    Adv ability
  • Interference
    Adv ability
  • Sturdy
    Adv ability
  • Cursed body
    High ability

Skill list

Athletics
2d+0
Acrobatics
3d+0
Combat
2d+0
Stealth
3d+0
Perception
3d+2
Focus
3d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
5
Sky
0
Swim
2
Levitate
5
Burrow
0
H Jump
2
L Jump
2
  • Other capabilities
  • Power 2
  • Darkvision
  • Dead Silent
  • Phasing
  • Invisibility
  • Underdog
Takes 1.5x from
dark
ghost
grass
ice
water
Takes 1x from
dragon
fairy
fire
flying
ground
psychic
steel
Takes 0.5x from
bug
rock
Takes 0.25x from
poison
Takes 0x from
electric
fighting
normal