Avalugg-Hisui

Base stats

HP
10
Attack
13
Defense
18
Sp. Atk
3
Sp. Def
4
Speed
4
Total
52
  • Other information
  • Size
    Large (1.4m)
  • Weight class
    6 (262.4kg)
  • Gender distribution
    50%
    50%
    male
    female
  • Habitat
    Unknown

Legend

Move name - Signature move
Type - STAB move (+2 DB)
(N) - Natural Tutor Move
(P) - Learned on games, not present on PTU move lists

Move list

Level Move Type
Evo Rock Slide Rock
(P) 1 tackle Normal
(P) 1 harden Normal
(P) 1 rapid spin Normal
(P) 1 wide guard Rock
5 Powder Snow Ice
9 Ice Shard Ice
(P) 9 curse Ghost
(P) 12 icy wind Ice
15 Bite Dark
(P) 15 protect Normal
(P) 18 avalanche Ice
21 Iron Defense Steel
(P) 24 ice fang Ice
29 Crunch Dark
29 Earth Power Ground
(P) 30 recover Normal
(P) 36 take down Normal
37 Mountain Gale Ice
37 Blizzard Ice
47 Double-Edge Normal
(P) 51 stone edge Rock

TM/Tutor list

Move Type
Bulldoze Ground
Earth Power Ground
Flash Cannon Steel
Giga Impact Normal
High Horsepower Ground
Hyper Beam Normal
Ice Ball Ice
Ice Beam Ice
Ice Fang Ice
Icy Wind Ice
Iron Head Steel
Power Shift Normal
Rest Psychic
Rock Slide Rock
Rock Smash Fighting
Stealth Rock Rock
Stone Edge Rock
(N) Tackle Normal
Water Pulse Water
(P) body slam Normal
(P) take down Normal
(P) double-edge Normal
(P) blizzard Ice
(P) earthquake Ground
(P) dig Ground
(P) substitute Normal
(P) curse Ghost
(P) protect Normal
(P) scary face Normal
(P) sandstorm Rock
(P) endure Normal
(P) sleep talk Normal
(P) rain dance Water
(P) crunch Dark
(P) facade Normal
(P) rock tomb Rock
(P) icicle spear Ice
(P) iron defense Steel
(P) rock blast Rock
(P) gyro ball Steel
(P) avalanche Ice
(P) heavy slam Steel
(P) stomping tantrum Ground
(P) body press Fighting
(P) meteor beam Rock
(P) tera blast Normal
(P) ice spinner Ice
(P) snowscape Ice
(P) chilling water Water
(P) hard press Steel
  • Abilities
  • Strong jaw
    Basic ability
  • Permafrost
    Basic ability
  • Ice body
    Adv ability
  • Sturdy
    Adv ability
  • Rock head
    High ability

Skill list

Athletics
6d+2
Acrobatics
1d+0
Combat
4d+0
Stealth
3d+1
Perception
3d+0
Focus
4d+0
Charm
2d+0
Command
2d+0
Guile
2d+0
Intimidate
2d+0
Intuition
2d+0
Survival
2d+0
Gen Ed
1d+0
Med Ed
1d+0
Occult Ed
1d+0
Poke Ed
1d+0
Tech Ed
1d+0

Movement capabilities

Overland
7
Sky
0
Swim
3
Levitate
0
Burrow
0
H Jump
0
L Jump
1
  • Other capabilities
  • Naturewalk
    Tundra
  • Power 8
  • Chilled
  • Freezer
  • Mountable 2
Takes 2x from
fighting
steel
Takes 1.5x from
grass
ground
rock
water
Takes 1x from
bug
dark
dragon
electric
fairy
fire
ghost
psychic
Takes 0.5x from
flying
ice
normal
poison